Either it’s on a different account or something. My low level toons’ profiles still show max level achv, while his does not.
https://worldofwarcraft.com/en-us/character/us/khadgar/Greyhide/achievements
Either it’s on a different account or something. My low level toons’ profiles still show max level achv, while his does not.
https://worldofwarcraft.com/en-us/character/us/khadgar/Greyhide/achievements
I always give people the benefit of the doubt at first. I mean, if you lied all the time too, I would likely do the same.
You can make achieves to be character specific. But there was a thread where his 120 was found (and confirmed by same exact pets, even same 3 pet roster)
I digress.
@jugajr, that’s weird.
And was up-voting himself if I recall
Yea, that’s how it was found. Just can’t remember the name.
Was in this thread and yep, still honor level 1 as a 120.
Yea, just a little. It’s w/e though, he adds nothing of substance to these arguments. I provide SS’s of actual matches with reflex to back it up, but I’m the liar
Endgame progression is near entirely gear-based. Leveling progression is near entirely levels. Endgame PvP also has a scaling system.
I know how easy of a comparison it is to make, but that doesn’t make it an apt comparison.
https://imgur.com/a/QBsMS68 not hard to dominate some BGs depending on spec too
Serious PvP happens at max level in rated arenas and battlegrounds. The rest of it is pure mini-game. If the goal is leveling, PvP is about the most inefficient way to do so. Beyond that, though, there is nothing stopping you or anyone else from turning off exp. and maxing out their character within a particular bracket.
Ah, the good ol’ “Don’t like twinks? Just become a twink!”
yawn.
“Well, I don’t know any lepers either, but I’m not gonna run out and join one of their blank clubs.” - John Bender: Breakfast Club
Prior to max level, there is nothing resembling balance in PvP. Blizzard knows it, so it’s a free for all. Always has been. A decent player with enchanted heirlooms and decent dungeon pieces in other slots is still going to give a twink a run for their money. Is the issue actually twinking, or that people want to walk into a BG or arena in whatever it is they picked up off the ground and have a real chance? That doesn’t exist anywhere, in any bracket.
I mean, just look at the OPs gear. They are missing 8 items! Even a leveler will own that.
I will add that 1v1, the twink should win most every time, there’s no argument there. But luckily, BGs are not about 1v1.
In most cases, yes. But this is still contingent on other factors; massive imbalances at certain levels make this less certain. Which really just underscores my point - PvP is a mess at levels below max, because absolutely everything is tuned with max level characters in mind.
I was in a number of games last night where my team had more thinks than the other team. It was absolute slaughter very time and was really dull and not fun in the least. My team was destroying, and the experience was bad, I can’t imagine how bad it felt being on the losing end of those games.
There was one game out of ten or so where there were no twins and it was a close game that was actually engaging and fun to play. This disparity needs fixing.
Lots of level 120 Bgs are lopsided wins/losses as well. It’s more due to player disparity than anything. If you really get into inspecting most players on both teams you’d see this. Like you said in another thread, ele force is overtuned and this isn’t a twink only enchant.
Just because lopsided games happen at 120 does not make the twink situation acceptable. To me, the disparity feels far worse in low level BG’s.
To be fair you’re in the 3 brackets that are super popular for twinking. 40 and on isn’t that bad. Just level through it. Also yea lopsided losses happening at max level means it’s going to happen regardless who is in the bg. Point is it doesn’t take twinks to throw off bg balance.