Bring in faction balancing for wPVP events

I play on Argent Dawn and used to primarily play Alliance. These days I prefer the aesthetic of Horde so have been playing them almost exclusively through DF and now TWW. Argent Dawn is almost entirely Alliance, and it seems most other RP worlds skew that way as well.

The issue is that trying to complete world quests in war mode, or level, or anything that requires world PVP means you get chased by groups of 20 alliance, when you’re deliberately leaving them alone so you can complete a quest. It’s gotten to the point now where I either have to turn it off (I really shouldn’t have to), or it takes a few hours to finish one quest.

Of course, I understand that this is ‘part of the game’ blah blah blah, but for servers as lopsided as RP worlds tend to be, it would be better to shard us into other worlds to try and even up the balance specifically in war mode. I’m not interested in the RP prattle of ‘it’ll hurt my RP’ because that’s not really what warmode is for, and it hurts those that want to PVP or at least complete an objective without having a raid full of people chase a low level Mage all over a map to kill them.

Can we have some attempt at balancing the numbers somehow? I spend most of my time dead, and I turn warmode off at 80 because frankly it’s not worth the frustration or time as Horde.