But in a different version (I think It used to increase shadow damage?) or give us a Chaos Brand/Mystic Touch effect, I feel like there’s few of these in the game and It makes sense for Warlocks? Since curses and all of that stuff. Like a passive curse for every target you damage but the one you actually curse?
Either a haste buff, or like raidwide fel armor that reduces damage by 3% or something.
Rather we debuff boss than buff raid.
Not into making anyone stronger or feeling good. They should be grateful enough for cookies.
It’d be nice if we had a cool way to smart curse everything in AoE. Bring back impending catastrophe
That’ll never happen. We don’t bring a 1 hr raid buff but we bring curses, solid dps, cookies, gateway and incredible survivability.
Ok, im going to disagree with you.
Curses = garbo. If i remember correctly, most dont work on bosses.
Solid dps = i almost fell off my chair loling. All lock specs are in the bottom 1/4 on logs. So your 0/2 here.
Cookies/Gateway = sure. Ill give you that, kinda. We have to spec into gateway while other classes get move increases for free. Cookies. Sure. So 1.5/4
Survivability = not anymore. Most of our defenses were nerfed in some way during beta, drain life is complete trash even with shard burn plus you have to stack multiple talents and even then its not worth it, and they nerfed leech. Soul link is our biggest Survivability trait and it was nerfed too. You could add cookies but that was counted above. Ill give .5.
So, in total. 2/5 of what you said was accurate. Cookies/gateway and like 10% of Survivability.
So, whatever perspective you have of warlocks is no longer viable.
SB+Cookie is a LoH you can have every minute, DP is a 45 sec CD to help with Rot damage and needs to be used at higher HP b/c it scales off of your current HP pool, UR is a 40% DR with interrupt immunity that also heals you depending on what hero tree you take and coil heals you for 20% of your max HP. If you can’t live with that you are either doing insane high level keys where you need to worry about 1 shots or you just need to position better.
As far as damage is concerned, it’s the start of the new Xpac WARLOCKS HAVE ALWAYS BEEN SUB PAR AT THE START and then they eventually end up having 1-2 specs being completely broken towards the later half of the xpac because of how we scale
I do wish the curses were slightly more impactful for that reason. Like, Curse of Exhaustion is 20% for most mobs, make it…10%? for bosses specifically. Then each extra Exhaustion cast on boss by other warlocks increases the debuff by like 1-2% to a max of 15-20% effectiveness
Big this
Those curses should be just as impactful as every raid buff.
Maybe not at full power but every single boss in this game should be affected by those curses hard stop. No reason for a boss to be immune to our curses which is effectively our raid buff.
Ok make to where some bosses can wipe away all class raid buffs of this type of use. Then we’ll see how fun it is to have abilities that can’t be used under certain situations. I can’t imagine playing a mage or priest where a pve boss instantly wipes my fortitude/arcane intellect buff every time I apply it.
Yea that Dark Pact is great when you know damage is inc to use at max health.
The other dps and heals healthbar dips and ours stay stable. And CD only 1 minute!!
So many instant powerful defensives.
Mmm… Molten Core had one of those bosses…
Every class should bring some raid buff. You’ve got stamina, 3 different main stats, crit, haste, mastery, vers, speed, avoidance, leech, and increase to both types of damage. That’s 13 different buffs you can potentially pass around.
First one that comes to mind that doesn’t already exist would be too create a leech buff for warlocks to give out or maybe crit.
You know what I’d kinda like for a raid buff? A raid buff Norgannon’s Sagacity, doesn’t help melee at all but gives casters a little bit of move while casting capability. Throw 2 crit strike points on it, like how Skyfury gives 2 mastery points, and it’s mostly decent. warlock utility and all that
Bring Dark Intent back. That was a cool unique buff that only helped you and the target. Spriests whispering you begging for the buff was great.
Every class should bring a unique buff or have the option of a unique buff out of two or three to bring.
Seriously who cares about fine-tuned PvE balance - the game isn’t competitive whatsoever. PvP can be balanced separately if it’s that big of an issue.
I’d rather every class feel overpowered in their own way instead of some just feeling weak compared to others.
They should bring back the scrolls instead. The last time i’ve been buffed in a key was 10 trillion years ago.
Yes, but in a different context. Instead of a significant buff to a single target, have it be a proper raid buff. I’m thinking 1% critical strike chance + 1% critical hit effect.
Hunters should also get a haste raid buff, since outside of their damage they really don’t have anything significant (hunters mark is a meme).
If u had ur raid buff you wouldn’t need scrolls tho.
Since debuffs are more fitting thematically, I’d love to have our spell casts cause the enemy to be critically struck by all spells 5% more often. They could call it Bane of Shadows or something similar.
This is perfect.