Bring back twinking

If you’re going to allow 120’s in BGS with lower levels who will scale at the MAX possible gear… allow XP off players to Q with XP on players.

at level 20 the gear scales to 33. That’s nearly equivalent to epics in every slot at level 20. that’s so OP.

Fix the scaling with higher level players or allow XP off to Q with XP on so it’s fair game for all.

Thank you!

5 Likes

Be careful what you ask for. Your not going to get the outcome you want.

1 Like

What’s gonna happen?

They should but i am sure people will get upset

There are still quite a few ways to twink and blizzard added yet another. Now you want them to rid of it?

Would not make a difference if the gear scaled to 60 since… A TEMPLATE DICTATES STATS. Also the higher levels have very weak secondary stats, and no enchants + no trinkets.

The only imbalanced thing I can see is a DH having nearly a full toolkit in the 19 bracket where every other class is very limited.

I think xp off characters should be in xp on bgs, but with the same scaling tech as party sync.

3 Likes

Blizzard didn’t disable twinking.

You are still able to turn off XP, twink a character and queue for BGs.

You’ll be placed in the queue with all the other twinks. Good luck and enjoy the games :slight_smile:

4 Likes

Yes but it sucks and you dont get decent que times. That is why i stopped playing on mine. Blizz merged them in legion because they were fair and balanced. Why can’t blizz just merge them again, but have the same restrictions we had in legion? I mean, have a ex off que, but anyone with exp off has a stat template placed on their toon, normalizing stats. I for one would be perfectly ok with this. At least i could pvp at this point. With the current system, ques take way to long,so i stopped. I will pvp again once que times go down. Seriously though blizz, consider merging brackets again and at least have the option of nerfing all stats on a exp locked toon. That would be great.

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I agree. Honestly, have the same restrictions placed on them that we had in legion, but only for exp off locked toons. Everyone with their exp turned on would not have to deal with stat templates. I also agree with the party tech thing, it would reduce que times tremendously. For example, at just about any lvl, you can que for coren dire brew. Why not just have all the lvls for pvp scale to the max lvl. The tech would be in place and anyone from lvl 10 t0 lvl 120 or whatever the cap is would be queing against each other.

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Meaning that all characters would be in the 120 bracket?

The testing another poster here did on this contradicts what you’re saying. I believe he said that max level characters were somewhat averagely geared- less strong than most twinks.

It sounds to me like they’re being scaled to what a level 29 would be wearing, not a level 20. I wouldn’t expect anything different.

the scaling is over powered and needs to be fixed.

in 119’s the gear is scaling to 300 ilvl which is timewarped dungeon ilvl. 119’s can only obtain that in TW dungeons. the AVERAGE ilvl loot from dungeons and BGs is 273. Clearly a problem. even in full 273 gear, you can only get to about 60khp. 120’s are coming in with 75-85k hp doing twice the damage as others.

This is the same for 20-29’s and ANY other bracket. the gear is scaling higher the average obtainable gear therefor giving the 120’s a big gear advantage.

120s still hit like a truck regardless of bracket level. this is fact.

Fix the scaling or allow XPoff to Q with XPon and the twinks will give the 120’s a run for their money.

119’s is competely ruined RN by 120’s

u must have brain damage

If you’re referring to my posts, in general this is true. On a scale of 1-10 with average players (assuming heirlooms, all slots filled, even if the gear isn’t enchanted or isn’t that great) ranking at about a 5, my impression is that scaled down players are closer to a 6 or a 7. People who enchant but don’t specifically do things like farm WC for the Fang set are probably also around a 7. Actual twinks who BiS for their bracket are 10, of course. Basically, the average player is definitely at a disadvantage but only slight numbers-wise; and people who at least somewhat try to enhance their gear are about on par with them.

Those aren’t solid numbers, just what I would rank it from my own experiences playing as, with, and against synced players quite frequently since Tuesday. Judging by health number comparisons (and a few stat comparisons we were able to do), these are pretty good approximations.

However this isn’t consistent through every bracket. 120’s are extremely strong in the 119 bracket, no question. Their stat template is closer to a “9” using the above scale, and they have access to all of their Azerite traits, including the extra rings from epic slots that you can’t even get until 120. All that combined, I’m pretty sure 120s are more powerful than even a twinked out 119 (or 111? I forget what people do to twink in BfA now).

120’s without a doubt need to be nerfed to the ground in the 119 bracket, and while I think people are exaggerating the power of DHs and DKs in low level PvP, they should definitely lose a handful of abilities in the pre-60 range, especially DH mobility and Chaos Nova.

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my 119 has like 77k hp, a bit more or less than as they do, with mostly 310 timewarped warforged gear, one or two timewarped 315 gear, and 4 pieces of anniversary 333 gear. Its only missing 2-3 pieces, then it just needs anniversary gear. They also do around(possibly a bit higher) dmg then my twink. They are definitely stronger than a semi-twink when they can match this gear, I think even a full anniversary set would only beat their power by a bit. They definitely got the tuning wrong if they scaled it to higher than the power than even twinks with anniversary gear have, only soon if the next anniversary allows for more gear will 119s really overtake them unless they nerf it.

Is 111-119 the only extreme outlier? OP appears to be encountering similar frustrations in the 20-29 bracket.

Nah they are perfectly controlled down there, they got the extreme mobility, decent cc and dmg but Arcane keeps them in check. Arcane is even getting an 8% buff on october 1st. They get much better in the 39 and 49 bracket. However it makes me wonder if something is not disabling or scaling right at 120(haven’t tested with a 120 yet) since that other poster said a 120 scaling down in 99 was near invincible so we will see what happens when more testing occurs when people scale down there(especially at 120!).

In my experience it’s the only extreme outlier.

And again there’s no question that scaled down players are stronger than average people queuing without even trying to optimize their gear, but it really doesn’t take a whole lot to catch up. DH/DK mechanics are strong in low brackets but if you know how to deal with them they are just good FCers and very annoying, not so much actually threatening. Bit strong having offensive and defensive cooldowns available, though.

20-29 doesn’t feel too bad for me personally. Flag Carrying potential is outrageously stupid but honestly I feel that way at 120 anyway so whatever. DHs are such a stupid class no matter how you spin it.

119 is almost unquestionably the worst though. You really can’t compete against people running with 5-ring Azerite pieces vs people who may not even be using the freebie blue 3-ring they get because it occupies an heirloom slot. Azerite traits are just so good, especially when you’re stacking ones that you want to 1/3 due to weird effects they provide. Doesn’t matter what class we’re talking, 120’s are completely busted, I’m able to kill people with a couple instant cast Demon Bolts, and even a slightly decent consumption tyrant is enough to spam one-shot bolts on a team. I’m not even playing a nuke class.

Arcane isn’t the only one, either! :smiley: MM, Balance, and a few others are great counters, and really any semi-twinked melee can still give them a run for their money between Metas and Blur (assuming the DH is actually fighting them head-on, they can’t keep up mobility wise ofc).

Honestly if they disabled Chaos Nova and nerfed FC mobility, DHs would be such a non-issue in low brackets imo.

I mean, I go veng for 10-19 WSG and use fighter chow. Once im out of combat it’s a 185 per 5 sec heal. Just leap across the map and get out of combat. My only problem is when the EFC get comfortable in their base and every member of the horde rush me. Even then if I have good healers combined with fighter chow it’s still hard for me to die