Bring back TITANFORGING

You can do that without titanforging. Play the content you enjoy, whether thats WQs, LFR, Normal, w/e. Once you can’t get any more rewards from the content you enjoy then you can be done with that character until the next update, assuming upgrades is all that would keep you playing in the first place. I for one actually enjoy getting to the point where I feel done on a character, rather than always chasing the carrot I know I’ll never actually get.

Or they could, I don’t know, play a different character? Push into higher level content? Take a break and play a different game for awhile?

The more Blizzard tries to force players to keep logging on to chase the proverbial carrot the more people will just realize its not worth their time and leave.

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You only think titanforging was good because they kept it for so long and corruption/nathria/shards were all bad systems as well.

The best system was the way it was handled until WoD, a mix of content from crafting, dungeons and raiding.

Titanforging was bad for the game. Don’t argue, you’re already wrong if you try.

The best way forward is to bring the game back to how it used to work. Encouraging multiple gear paths while said gear remained relevant for a long while.

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Sounds like a long way of saying you like the raid or die method. That was great for the time but gamers and population aged and evolved. Fewer people like gated content now.

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You don’t even know what ‘raid or die’ is if that’s your takeaway.

Spoiler alert: it’s bfa and SL. Not the past expansions people actually liked.

Yea I do, and that is the way it was in WoD and before. You spoke of dungeons and crafting but the dungeon content prior to Legion just wasn’t worth doing you hit a end point and if you desired to get further you had to raid. All roads lead to raiding, and with crafting majority of things came from dungeons and raids… It was all tied together which was great for the raids, but very boring for those who enjoyed world content. I’d rather see the game die then see that abomination of a system to come back.

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I must have missed the memo where I needed heroic siege gear to farm halfhill, or heroic ulduar gear to mine for saronite.

Raid or die isn’t applicable to expansions where you had options of things to do besides raiding and could make meaningful progression while doing so.

Endgame God sets came from raiding, that doesn’t make it raid or die. Thanks for proving to me you don’t know what it actually means.

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Threadly reminder that Titanforged loot did nothing wrong and that not everyone plays this game to play pve

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Im just convinced a small vocal elite portion of the player base wants a boring game.
TITANFORGING made the game fun and gave a lot of replay ability to content. It also made logging in on alts more rewarding because you could potentially gear them up.

Now the whole game is Raid, mythic plus 15 or above and rated pvp. It’s boring and most people that are against TITANFORGING in my experience just do weekly mythic plus 15, raid then logout or sell gold boosts.

I also know Blizzard didn’t want to remove TITANFORGING or casual gearing but the media influencers and top players basically handcuffed them. No other mmorpg on the market keeps gear progression now from 80 percent of the playerbase and that’s a problem in my opinion. Look if we all are ok with playing the game for 4 months a year then waiting on content well I guess it is what it is.

Also it’s just going to be the same people playing the game every patch because you can feel it right away once you hit max level as a new player that you ain’t ever going to experience total character power unless you fully dedicate yourself to the game and well I don’t think people want to do that anymore.

I mean there is no way to explore the world and gear up past a certain item level which is way way below max item level. TITANFORGING was one way to solve that and I think it should come back. You can’t even craft high level gear anymore and you used to be able to.

I don’t know I just feel it’s an opportunity missed. Why can’t the best players just reach item level Cap faster and earn unique cosmetics and mounts to show off. And the non elite players have some sort of grind to unlock unique cosmetics and while they do that have a chance at max item level midway through patch cycles when most of the elite players have moved on. I don’t understand why this isn’t a thing.

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Titanforging wouldn’t make the game any less boring. You’d still be doing the exact same things you are now, just now your hoping for even more good luck. This game needs less rng to be fun, not more.

Yeah, going back to farm old raids for 1 specific item hoping that it would first drop and then titanforge was so much fun.

You can do that without titanforging. Right now you just have no desire to because the game itself is boring. Why bother gearing up an alt when end game isn’t fun to play? Farming Torghast for your legendary, farming SoD for your dom sockets and shards and embers, oh what fun.

And titanforging would change this how? Oh, you want mythic raid/+15 quality loot from WQs. Yeah, that makes the game way more fun.

I don’t even do my 15 for the week anymore because there are like 2 possible items that would be upgrades from my vault out of the entire item list. Its a waste of my time when I cannot determine my reward. Titanforging wouldn’t make this any different.

Source?

How is no titanforging keeping you from gear progression? Are you full bis from mythic SoD and M+? No? Sounds like you do have avenues to get upgrades then, you just don’t want to do them.

Again, this is not due to the removal of titanforging.

Titanforging does not solve this issue. This is what happens when the end game systems are boring and no one enjoys doing them.

Probably because killing 12 boars is not as hard or time consuming as killing a mythic level raid boss. If all your doing is flying around doing WQs you don’t need max level loot.

This is not a problem that needs to be solved. Its not even a problem. Do the easiest content and get the lowest level reward. You don’t deserve loot equal to a mythic Sylvanas drop because you got lucky after collecting 5 bear brains and talked to an npc.

This IS actually a problem that needs addressing, but funnily enough has nothing to do with titanforging.

Why do you need max item level loot from doing WQs? There are plenty of non player power things you can do in open world. Lots of cosmetics and mounts to farm. Thats not an issue. The issue is you want the best player power items to be available from content you can do while spending 90% of it afk or watching something else on another monitor.

Your just upset that you can’t get the highest ilvl gear from the games most basic brain dead content. If thats all the content your doing then you don’t need that gear. Its really that simple. Do you think highschool dropouts who work at McDonald’s for minimum wage deserve the same pay as a doctor who went to college for 8 years?

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You one of the players that in my opinion it would benefit us all if blizzard respectfully would just stop listening to period.
The vast majority of this playerbase was dedicated to the game at a high level at one time or another for years on end so let’s not pretend being good at the game is unique and monopolized by the same players year after year.

I want TITANFORGING back because it’s fun.

I’m not really concerned that it would do nothing for your main or my main. I’m concerned for other players and my alts.

This is NPC talk and a total lie to gaslight the conversation. The real world has nothing to do with a video game. I don’t think anyone in this world thinks a McDonald’s employee should make as much as a doctor if your talking about medical doctors.

All Blizz should do is make the highest item levels available to all players at some point in a patch and focus more on the elite content being about skill. The best will always gear up faster no matter what gearing system exists. The best should always have unique rewards for completely the highest content but not a monopoly on item level.

And what is further concerning for me is that players that express opinions such as you don’t want Kelly 200 ping getting cool loot from a world quest but you sure don’t have a problem selling boosts to these players.

Boosting for gold should stay in the game but item level should open up to all players and it would be fun if TITANFORGING would come back to bring some replay ability. It’s fun it’s that simple.

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And I say the same thing about you. If you wanna live in an echo chamber fine. The public forums aren’t a good place for that though.

This has absolutely nothing to do with titanforging.

And I want it to stay dead because it was the exact opposite of fun.

Your concerned for other players who agree with you you mean. And your alt has nothing to do with titanforging either. There are plenty of gear paths for alts, you just don’t like them. As I said, looking at your profile you don’t do dungeons or even lfr, so all that leaves is WQs. So you want WQs to give you max level loot.

Okay fine. You think that someone should be able to get lucky doing braindead content and get a better item than someone who has spent hours/days/weeks doing the games hardest content. Hence my analogy. You want the max reward for the minimum effort.

They do this in the following patches. In 9.2 you’ll be getting better gear from WQs than Mythic CN. THIS is why old content is dead in WoW. These things that you want are actively ruining the game and making old content irrelevant. Remove catch up mechanics from an expansion and suddenly all content matters. I know this from experience. Look at Classic WoW. I didn’t start raiding in classic until Naxx had been released. I joined a guild farming MC and AQ 20. If Classic worked like retail MC and AQ would have been dead content by then and I’d have been able to get all my gear from quests (exactly what you want) and I’d have never ran those raids.

Why do you need mythic raid level loot to kill mobs in the open world for your world quests? Sounds to me like you don’t enjoy doing anything in the game that actually requires you to have good gear, so you don’t need it in the first place. Sounds to me like a perfect time to play an alt or another game until the next patch, whatever suits you.

Personally I’m against selling boosts, because I think it ruins that players own experience. I don’t personally sell boosts for this reason. Probably one of the reasons I have about 80k gold across the 2 servers I play on. If people have a compulsion to have the best gear, but they don’t want to put in any of the effort and buy wow tokens to have others essentially play the game for them then thats on them. I think they’re ruining their own experience, but its not up to me how they spend their irl money or in game gold.

It is. The only thing stopping you is your desire to do the content that rewards it. Nothing is stopping you but you.

Titanforging would not bring replayability. It would bring back degenerate gameplay of farming old raids for 1 or 2 people and hoping for a massive titanforge week after week. If you want old content to matter again then remove catch up systems. If not for catch up systems you’d have people making raids for CN right now instead of doing Korthia dailies then running lfr SoD.

Fun for you maybe, not everyone.

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I do think someone should be able to get lucky and roll a max item level piece of gear.

I think players that express opinions like you have in this thread have mistaken item level for the ultimate reward and want a monopoly on all the desirable rewards in this game to only come from the content you DEEM WORTHY.

Only unique appearances, mounts, achievements, titles should be unique to content a player participates in.

Item level and max character power should be available from any content you choose to do.

ITS THE TRUTH AND YOU KNOW IT.

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Please staph

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From doing WQs. Finish your sentences.

I’m not the one asking for max ilvl rewards from WQs. The ones in here that seem to only care about ilvl are the ones who want TF back.

Desirable rewards in this case being ilvl and cosmetics. Neither of which you need if your doing low effort content. The ilvl isn’t important for content you do, and the cosmetics will be there in the future. And yes, killing 5 bears and 8 boars does not make you “worthy” of max ilvl gear. Glad you said it.

No. A WQ should not reward the same thing as a mythic raid boss. If it did then why would anyone mythic raid? Why should I wipe to a boss for weeks on end when I know I can just get lucky and get the same item from a lower difficulty and have it titanforge?

Its not and everyone knows it. You’re just mad that you can’t faceroll to the best gear in the game because you got lucky.

They can bring back TF on 1 condition. It needs to have a 1 in 100000000000000000000 chance of happening and only increase by 1 ilvl.

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You literally have access to 233 gear almost heroic raid level without stepping foot into a single instance. Just say it. You want mythic raid gear with no effort.

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This response right here just proves you know my position is correct.

Blizzard made shadowlands gearing almost exactly the way Players with your opinion wanted.

NOBODY LIKED IT NOT EVEN YOU and blizzard has been walking back everything players with your opinion wanted one by one. The last step is to open gearing up for all content regardless of how you play the game and bring it in line with fun again.

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I’m not happy with SLs gearing. I think it sucks. So do most other players that agree with me that TF should be gone. You seem to think TF is the magical solution to fix the horrible gearing system in retail WoW, but its not.

And no, I don’t think your position is correct. I disagree with you. I know its hard to accept but its the truth, I know that you are wrong.

Or just play the aspects of the game that are fun for you and accept that once you’ve capped gear from that content that you can either move on to other content, play an alt, or just take a break from the game. This is how the game has worked for most of its life.

Well that’s the problem, they are only interested in ilvl and nothing else, regardless of what stats they need for their class or spec.

And the worst thing that they would only focus on the elite players, sorry I say … ELITIST players.

Final Fantasy is still in its diaper like MMO but from what I imagine I have already had about 5 expansions, unlike the 8 we have and still teach that everyone is WORTH, and it is not forgotten or how to say a legacy, something more exaggerated and accountable to each content of each expansion without becoming a farmed or totally obsolete measure and even without the need to use a TW event.

But the much bigger problem with each expansion and there are already 2 expansions seen (BfA and Shadowlands), and it is especially negatively affecting Raid version, is that a previous raid becomes obsolete too soon, but of this expansion worse than Naxxramas in WotLK although in fact you only needed the weekly frost emblem appears.

And I already said what happened with Uldum in 8.2 and now Castle Nathria, there is no regrettable excuse to be able to go, not even for an alter, we just ended up in the current raid in Sanctum of the Domination and that’s it, to give up the butt only this patch exists and the rest is garbage.

Like Danuser and everything related to Pelagos and the new lore of Sylvanas, Tyrande and ELSAGRETHANOS 2.0

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I believe you do know it’s true it’s just you have dug a hole so big claiming the virtue of do the hard content get the gear that there is no way for you to reconcile the congestive dissonance this produces and I understand.

1.Keep gold boosting in game. Why? Because it’s fun for some players.

  1. Bring back TITANFORGING because it’s fun to run LFR on your main or alt and get a sweet piece of gear.

  2. Design content so players that complete the hardest content gear up faster so they can log out and move on to a new game or alternate character and let the rest of us have fun.

  3. Bring back the ability to craft close to the highest item level gear because ITS FUN.

  4. Design unique appearances that indicate the type of content you do so you can show it off in major cities and to your fellow players because ITS FUN.

  5. Make WoW about skill again and allow everyone to achieve max item level at some point in every patch.

You don’t think My position is correct I’m pretty sure you know it.

Bring back TITANFORGING and open max item level for everyone regardless of what part of the game you participate in on any given character.

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To each his own.

No. It isn’t. It makes me not want to bother doing other stuff in the game when I can just get better or equal gear while afk watching Netflix.

Have fun by praying to rngesus every week for a high level titanforge. Wow, so much fun. Running up to 4 levels of the same content hoping one of them randomly rolls higher item level, wow so much fun. Woo!

Bring back the ability to craft all difficulty raid ilvl loot by gathering rare materials from various sources in the game (open world, dungeon, raid) just like in previous expansions, yes. As long as the materials required to craft a mythic ilvl piece come from the raid on mythic difficulty (and are ideally sellable on the AH like MoP or even Classic).

They already do. Theres an armor set for Korthia dailies, Korthia rep, WQs, lfr, normal, heroic, mythic, etc. Mounts too.

Make WoW about skill again but let me get my max ilvl loot from killing 5 bears. What?

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