Since the start of WoD professions have been pretty bland, especially secondaries like cooking. I miss the depth of Pandaria cooking, gathering ingredients in vale of eternal blossoms, learning and farming at the halfhill market and sunsong ranch, it was actually engaging. Nowadays it’s kill 50 deer to make a third of a stack of food, so boring, where’s the passion?
I agree, but all profs need work to feel more fulfilling
We have to keep cooking pandas in check before they burn another tree
Well, the whole “recipe ranks reducing materials” idea was a good one, less the fact that it starts with, like, literally twenty pieces of ore for every sword or something. I do miss the complexity of professions, though, where for different patterns you might need bits from other professions (leather for cloth boots or blacksmithing weapons, random gems for engineering goggles, cloth for dynamite, et cetera).
I also disliked the whole progression in Legion where I had to quest to fix some idiot’s alembic in order to make potions on my alchemist, or kill demons for some rando hiding in a cave so she’d teach me better ways to sew basic leather stuff. Some of the flavor things were nice, like seeking wisdom from ancient elders at the ancestral drying racks scattered around Highmountain, but having to do 2-3 quests spanning two zones just to learn three new recipes or a new rank got old pretty quick.
Pandaren cooking was probably a good way of structuring things, though. You had to get different types of ingredients, instead of one kind of meat or base farmable ingredient and 3-4 things you buy stacks of from a vendor and shove in your bank’s materials tab, and you could learn recipes that each helped a different stat or secondary group, instead of one for each secondary and a feast that gave primary stats. I’d take that again, even if it took longer to “master,” just because I’d rather gather 20 of five different kinds of things than 100 of one kind of thing over and over while leveling it just so I can cook using 60% less ingredients, or whatever.
As a first step, can we get a cooking vendor next to the cooking trainer? So we don’t have to jump off the pyramid to buy flour.
this reminds me that for some reason they nerfed pre-60 food stats. I was on my worgen warrior I think? or some class of worgen, maybe rogue. but the curious omelet and other foods only gave +2 sta +2vers instead of how it was like 2 weeks ago it gave +5sta +5vers. Pointless, annoying nerf to make a profession more useless.
Sorry, i’m rambling offtopic.
Yeah Pandaria was the first expansion where I maxed out both cooking and fishing. Nowadays, I just buy everything with gold.
I also liked the catchup method, where the cooking trainer could teach you everything you needed to know in order to learn current content cooking from the various Masters of the Ways. I’d rather have seen that implemented for all professions, rather than the “each expac’s crafting is it’s own isolated thing” method Blizzard went with.
I miss the non stat food we had in legion.
Bear tartar, fighter chow, I thought they added a little bit of something different.
Sure they weren’t the best for Min maxing damage but they had uses for out questing or running older content.
Absolutely, cooking was simply what sprung into my mind as I was thinking back on Pandaria. Professions feel so soulless right now, they need that engagement again.
Nomi is an abomination and we pandaren have long since exiled him for his ‘deeds’
please do not associate him with us!
I miss this too, actually fel like building something compared to what we have now…
Tell me about it… I do like that they tried to add some sort of lore and engagement to the professions in legion but it was waaay too much with little reward for each part. I haven’t even finished my legion professions because of it.
Yeah it’s boring when it’s all just flat stat increase, we need more fancy cooking recipes!
Let’s hope they remedy to this
Indeed, make professions enjoyable again!