Bring back MoP profession bonuses... please

Since MoP I’ve honestly felt no big pull to work on professions. I know it probably won’t happen, but we can dream right? Just in case you forgot how awesome they were (info got from a mmo-champion post, so may be incorrect but it looks solid):

  • Side note; Mining, Herbing, and Skinning should be a “sub” profession that just comes with the main profession they support.

Jewelcrafting: Can use 2 Serpent’s Eye Gems. Compared to using blue level gems, that is a bonus of +320 Agi/Str/Int or +480 Stam or +320 Spirit or some other combos which could possibly be better for some specs.

Blacksmithing: Socket Bracers and Gloves. Two additional sockets with a potential gain of +320 Agi/Str/Int or +480 Stam or +640 Spirit and some other combos which could possibly be better for some specs.

Tailoring: Cloak Embroidery: +2000 Int, +3000 Spirit or +4000 Attack Power for 15 secs on approx. 1 min cooldown. Averages out to about +500 Int, +750 Spirit and +1000 Attack Power… There already is a +180 Int Enchant and they cannot both be use, so this would give a average bonus of +320 Int. Does not appear to be a spirit cloak enchant and there are other dps (crit and hit)

Engineering: Synapse Springs or Phase Fingers. +1920 Agi/Str/Int for 10 secs/Min… Averages out to +320 and could even be better if used with other cooldowns or during burn phases. I dont tank, but on use dodge bonus sounds helpful. Also a tinker for gloves to launch fireworks that do damage but sounds weak compare to synapse springs. No spirit bonus and since spirit is being made more important for healers, not sure if engineering is the best for them.

Leatherworking: Fur Lining Bracer Enchants… +500 Agi/Str/Int and +750 Stam… Compared to other available bracer enchants that is a bonus of +330 Agi/Str/Int and +750 stam… There is a no stamina bracer enchant but there is a dodge bracer enchant so you have to compare dodge vs stam for that one.

Enchanting: Enchant Rings +320Agi/Int/Str/Stam. No spirit enchant for ring and stam is same as other stats.

Inscription: Secret Shoulder Enchant: +520 Agi/Str/Int or +750 Stam… +320 Agi/Str/Int or +450 Stam compared to shoulder enchants available to everyone else.

Alchemy: Mixology (gives you more stats when under effect of a flask)

Skinning: Master of Anatomy: +480 Crit

Herbalism: Lifebloom: +2880 Haste for 20 secs. 2 min CD. Avg: +480 Haste

Mining: Toughness: +480 Stamina

4 Likes

If all the gaterhing professions were made part of the Crafting professions then it be easy for a person to get all the professions on 4 toons (3 if we were allowed to have 3 professions on 1 toon).

Do you feel an urge to level cap all of your battle pets for a 1000 agility bonus? No? That is because pet battles are an optional part of the game, just like professions. If you don’t want to do them, and not everyone does, then you don’t have too.

But the whole point of professions under the combat perk system was for the bonus, and most players only did the bare minimum to get the best perk for their class, which often ruined professions for those interested in making gold (increased competition for resources, selling items for less than the crafting cost by flooding the markets, etc…).

Professions were all better for making gold in MOP than they are now.

Jewelcrafting was better, all the rest are pretty much on par with MoP, especially as it appears to be the template for BfA.

Yes… i too miss those days.