Bring back layers!

Noon on a Tuesday and every spawn point of dry mob is camped everywhere in stv and the badlands… during peak there was a absolutely no way to get anything done at all. Nothing alive anywhere. It was too soon to remove layering.

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Sounds like you found the solution yourself.
Don’t get anything done.
You’re welcome

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Go run dungeons

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If I have to see the inside of SM one more time I’m punching a baby! That’s all we do… I’d like to quest.

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Grind the wolves on the island in Feralas. That’s what I usually do from 38-42 or so.

If your tired of SM. Do an RFD…you can grind trash in there pretty decent iirc.

But but classic is dead…

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done that many times too… May have to push into Uldaman or something but I really want to quest… the money is good and it doesn’t require so much focus at times when I can’t stair down the screen every second like while working… It was too early to remove layers!

seconded. it is currently 7am and Remulos is at High and Arugal is layered. Winterspring is like a drunken music festival, as is Felwood.

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This would have all been solved if we just used sharding.

But, I can’t have my bipedal cow that shoots lightning out of its fingers have someone disappear in front of it, because that’s just not realistic when people disappear like that.

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Shhhhhh Ms Dwarf!!! Dont give away non quest areas they cant find themselves.

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No.
/10chars

This is why layering should have never been implemented in the first place. Realms would have naturally evened out their populations from the start if more people had been frustrated at earlier levels.

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PvE is the real way to play.

So roll on a less populated server. You get either overcamped zones, or hard to pug raids. Your pick. You do not get both.

In my opinion, most of what you are complaining today about could become reasonable to deal with in another 4-6 months (phase 3 perhaps) for PvE, and it may never completely settle down for PvP.

The problem is an over saturation of players per availability. Speculations abound.

My current theory is that spawns and data may be accurate to Blizz data from original realm sizes. The problem is that WoW Classic low population realms are larger than the original game high population cap. Adjustments should be made and they may be within 6 months once Blizzard has a mathematical mean of a stable player base. Then again, there may be no adjustments backing up claims that in some ways WoW Classic is much more masochistic than warts and all.

As to why I think these problems will become more reasonable to deal with in 4-6 is TLDNR territory. Seriously if you have gotten this far into this opinion, I am surprised, honored, but surprised.

Some players who have so called “quit” haven’t really quit. Some are waiting for that sweet spot between absurdity and reasonability.

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I agree. No one truly quits wow. That was a good read btw. You should make a thread on it.

@OP:
What? What? No. Don’t bring back layers. You sleep at work and set an alarm for the middle of the night like the rest of us responsible middle aged gamers.

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Said no one, ever.

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Too bad, layers are getting removed, deal with it.

Before anyone says “HEUEHUEH u asked for this ehueuhehue!”!!"!"

Classic servers are like 2x 4x 10x the size of vanilla realms.

Not as many quit as Blizzard thought and they don’t want to look stupid by leaving layering in past phase 2 when they assured us it would be gone so we are getting it anyway. Open world is FUBAR on the big servers.