8:35 PM 8/12/2021
All 3 of the changes were good and need to be permanent. I question what exactly needs to be “tested.” They are indeed testing the patience of players more than anything else.
(This post is being unnecessarily censored by Blizzard until August 15th, 3:32pm.)
Is it that Alliance don’t queue, or is it that most of the people who are hardcore pvpers rolled horde and are dealing either the drawback of that in a faction based game?
What I meant by “hardcore” are people who see PvP as their main form of enjoyment in this game. Also no, I don’t think every Horde PvPer is hardcore, but I do think that most of the hardcore PvPers rolled Horde.
The issue is there are two different ways of looking at this. One way is: Alliance don’t queue for PvP.
The other is: the majority of the people who want to queue for PvP rolled Horde.
I do see what you’re saying but whatever way you look at it comes down to, Alliance don’t queue.
So instead of pointing fingers at the horde going sucks to be you! You should have foreseen the future literally nobody was thinking about and rolled alliance. We should be trying to get people active in game content
While, yes, people are obnoxious about this, the underlying point is still fair. It’s a faction based game, and those factions matter the most in PvP. Once you remove any mechanical reason to play one factions, all the natural MMO benefits of stacking on one faction (more people to group with, better AH, more arena partners, ect.) become more and more appealing. Think about it like this. The server queues are supposed to encourage people to go roll on other servers, right? But people wouldn’t move. What did Blizzard do? The gave us layering. Now, I think layering was needed in the first few months on some servers, but when they took it out it should have stayed out. We would have a healthier population spread if they had kept them out and just offered transfers off of overpopulated servers. PvP is similar. They should have just offered faction transfers. They should have at least made the attempt. But it’s too late now. Just like it was too late to balance servers. Once people know you have a solution that won’t inconvenience them, they’re going to basically force you to use it vs. using the option that’s healthier for the game overall.
So you would suggest bringing in faction transfers into TBCC? I am honestly not oppose to the idea but then how will that change anything? Who will go? Will uproot and relocate? It might help a little but not enough. We can’t do anything about racials because that will cause an uproar just as much as faction transfers will. What would you suggest we do? just leave it and hope they move there eventually?
I personally think faction transfers would have been less intrusive than HvH, yes. Again, it’s just like the server queues. People would eventually take them, and the game would be healthier over all.
But like I said, it’s too late now. They’re going to make HvH permanent at some point. Now that people know Blizzard can do it, they won’t settle for anything else.
I would that would be the case but i dont think it would be but I still like the idea.
Unfortunately I agree. I wish they would just find a good incentive for alliance players to queue up and then get rid of HvH when enough players can do it. I think a queue time should never be more than 5 mins. Once it is i think something needs to be addressed
Well, again, you’re dealing with most of the PvPers being Horde. Alliance were queuing a lot when BGs were added to the game. Why? Cause stuff you could get was Classic P2 PvE BiS, or at least close to it. So clearly Alliance need a PvE incentive to queue. I proposed a daily quest opening up whenever one side had queues over 15 minutes. This quest would reward 2 badges for finishing a BG. The Alliance PvPers shot it down saying that it would just attract more people with the “let them win” attitude.
Honestly, it’s hard to get people to do something they don’t want to do.