I agree with this guy, GDKP is the best way for hard working common players to make gold from doing end game content. If you go out into the world you just get pushed out of farms by bots, and even the good farms are barely little bits of gold per hour or gated behind having a 60 mage to sell boosts.
The only non bots making good gold right now are ones manipulating the AH economy at large volume 10k+ gold, or exploiters who got chronoboons, and made gold via other exploits.
I agree to bring back GDKP and make honest players who grinded pre-bis or worked hard in raids, able to earn hundreds if not thousands of gold in a night simply playing the game.
Well, I’m not trying to argue. I’m merely pointing out what most already know; there are different versions of the game that cater to somewhat different appetites.
It’s true we have options, but sure, there are no fresh servers with GDKP. The Anniversary servers, at least the Normal and PVP (not the HC realm) will only be Classic for 1 year, then they move to TBC Classic content. We don’t know much about what happens after that. And they have dual spec, and I think a couple other changes, like debuff or buff limit?
Anyway, we all have access to the same things, but we have to evaluate the tradeoffs individually. Is the idea of fresh worth the tradeoffs of playing on an anniversary server, when you could roll on an Era server instead?
Perhaps it isn’t for you, perhaps it is for me. Perhaps.
What about other versions? They also all have tradeoffs. Cataclysm Classic and Retail have tokens. That’s a whole other set of tradeoffs. They also have Arenas and Rated Battlegrounds; retail even has solo queue versions of those. Again, more tradeoffs.
I’m saying that I also have the same sets of tradeoffs to evaluate.
If you don’t like any of the offerings, then don’t play at all. That’s also a possibility. Of course, if you actually want to complain, that’s something you can do, too!