why would you play a monk in pvp when every go is 50 seconds. every arena mach is 1.5 minutes or less, also 15 second incap added skill to the class by using it as a interupt or a cc depending on the situation. but it seems like WW have lost their way in pvp and you might as well play rogue… as always…30 second stun on every melee dps class is fair. not 50 seconds… why is it that hard to see this?
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