Brewmaster QoL

Brew feels pretty good right now. Adding some qol changes & minor defensives would round things out very nicely.

Baseline

Brewmaster’s Balance: Increase the armor by 10%
Energy Cost Reduction: Keg Smash, Tiger Palm, & Spinning Crane Kick should all be reduced by 5 energy cost. The economy feels bad right now.
Spinning Crane Kick: Add a generates high threat modifier.
Crackling Jade Lightning: Remove the channel. Make it a 5 second cooldown instant.

Spec

Keg Smash: Increase the radius to 15 yards.
Purifying Brew: Add a 5% damage reduction for 5 seconds.
Invoke Niuzao: Increase the delayed stagger to 50%. Add a 5% damage reduction.

With these changes, I believe brew could mend pain points like resource economy, successive tankbuster combinations, & occasional awkward gathers. Thank you for reading!

1 Like

Without the high threat modifier, there’s so little reason for SCK to exist.

I actually like the channel for the sake of the knockback effect, I just wish they would cut the Energy cost (initial and per second).

Jade Flash has some good things going for it, but the drawbacks are far too crippling. Increasing the cd to 1 min is utterly ridiculous. Crackling Jade Lightning isn’t some devastating attack that needs to be regulated. It’s just a ranged mob-tagger. If a talent removes my ability to reliably use it as such, I can’t justify spending a point on that talent.

I would much rather see something like this:

Jade Master - Crackling Jade Lightning costs 75% less Energy, strikes 4 additional targets, and its critical strikes generate a stack of Elusive Brawler.