Brew feels pretty good right now. Adding some qol changes & minor defensives would round things out very nicely.
Baseline
Brewmaster’s Balance: Increase the armor by 10%
Energy Cost Reduction: Keg Smash, Tiger Palm, & Spinning Crane Kick should all be reduced by 5 energy cost. The economy feels bad right now.
Spinning Crane Kick: Add a generates high threat modifier.
Crackling Jade Lightning: Remove the channel. Make it a 5 second cooldown instant.
Spec
Keg Smash: Increase the radius to 15 yards.
Purifying Brew: Add a 5% damage reduction for 5 seconds.
Invoke Niuzao: Increase the delayed stagger to 50%. Add a 5% damage reduction.
With these changes, I believe brew could mend pain points like resource economy, successive tankbuster combinations, & occasional awkward gathers. Thank you for reading!