I am normal doing 10s (20s) past seasons. It feels bad when others tanks could do higher content easier doing less is not right now. Its seems blizz need to rebalance tanks as where they really want them to shine at. I understand theres always gonna be meta and best tank for each content. As we seen tanks have so good toolkits, self healing and damage styles where one/two is miles ahead. I am not asking for a perfect balance. where your style of spec (low self healing and skill base defensive power brews) with that skilled need should be a upside of power else where to beat other tanks in that way. right now brewmaster are weak in most lines where prot pallys (that are told to be worse) doing better in higher content
Go look at Raider io right now, theres a prot pally doing better in keys
I know theres multiple reasons but the point that we have to put in more work to get less output is stupid as an style.
These should a line where one tank shouldn’t be meta as just because of stops or damage (aka dhs for few seasons) . It should be what they bring as baseline on top of other things. Monk takes more skill as timing brews and if not takes more damage than the other end we do more damage baseline. Warriors are more baseline tanker than they should deal less damage. Blizz loss that fun basic imbalances of tanks now. Going across all tanks. Its an give and take. I know theres gonna a meta still but it wont be base on the fact of favor of the month. its will goes off of skill of the players more and comp. The tanker spec might be better in higher keys over the dpsy tanks or the middle support tanks (port pally).
Brm isn’t crazy difficult but the other tanks are braindead. I like them, I like Brm. Aside from maybe VDH (I’ve barely played them), the other tanks are much easier to play well. (in M+, they’re all braindead in raid).
I don’t think about it on warrior or druid either, I just mash ignore pain/iron fur. On Brm I make sure to mash Purified Brew at least once every 15 seconds to keep my Purified Chi rolling for Celestial Brew (not saying this is more complicated, but it is comparable). And unlike Warrior for example, I feel like I have to be very specific and intentional with cooldowns and self healing or I’m not being effective.
Brm is harder as you make it be, we do have passive mit but its can be loss as easy. I love it but i feel i have to worker for the same pulls that an bear/dk can without trying and be 100% easier to heal. we should one of the highest dps tanks baseline how much we have to do compared to other tanks.
The issue is there is no tradeoff for brew in M+. A tank that requires more attention from the healer should have some perks. Right now there isnt really anything goìng for it.
In raid brew has the perks that come with needimg extra healing.
It also doesnt help that resto druid is in such a bad state. Usually brew + resto druid feels amazing but right now not so much
Just to add that I think saying stagger is brewmasters mitigation is a bit misleading. Stagger just shuffles damage around. It would be like saying the shield a warrior equips is its mitigation. Purifying and shield block in this case are what actually mitigate damage.
What I find makes brewmaster difficult is that it is a reactive class. With a warrior you can use shield block/ignore pain to simply reduce damage thats coming in and give yourself 6 seconds of breathing room. Brew on the other hand lives moment to moment and constantly needs to be on the lookout how much self damage they are really taking in regards to the pull.
Not panicking at high stagger has been my biggest hurtle.
I enjoy brewmaster because of the higher difficulty, granted it feels simpler this expansion. It would be nice to get some attention though. Capstone talents are not very impressive (shouldn’t a Brewmaster have some kind of fancy brew as a capstone?), hero talents are very linear, and we need more brews!
I’m really enjoying brewmaster - it has a lot of nifty tools, feels very tanky, can pump damage, has lots of self healing and tons of mobility. feel unkillable < 40% HP
In DF they are strong everyone else were stronger baseline with better sets…
In SL season 3 and 4 the tier set made us great nothing really else
The idea is if we only good with gear or sets than whats the point? Why we almost always near the bottom half as in a lists for tanks after tier? (even we got one of the strongest tier for tanks). Plus theres a bug that going around that the reset of KS form tier is reducing threat.
there should be tradeoff have to need more healing and skill base mit. We are need buffs all around to be on pair baseline to other tanks. Not needed X to be on pair.