Theres no need for hope.
Our current tier set gives us 20% increased damage on Keg Smash, a static 3% damage amp, and another 4+ free, refreshed cooldown Keg Smashes per minute. We also will probably drop Scalding Brew for Salsabi’ms Strength to keep Charred Passions buff up because the damage gain from Blackout Kick. Given that Breath of Fire is a maintenance debuff and Spinning Crane Kick does laughable damage, we’re losing a TON of our AOE damage – even though Keg Smash wasn’t that great to begin with (Warrior’s Revenge hits harder than Keg Smash and its spammable, ours is on a 8s cooldown.)
So going to next season, if we were to upgrade our tier set, we will lose 44% Keg Smash damage, plus another 4 casts of keg smash, bringing our overall keg smash damage down by about 50-60% depending on how well you kept Keg Smash on cooldown.
For my recent M+ runs, Keg Smash was about 30% of my damage, so I’m eating a 15% damage loss just from Keg Smash, and a 3% loss overall from the tier set. If we were to use our new tier set, which gives us a 15% damage amp for 8 seconds, it averages out to be about 3.99% damage increase.
The Blackout Kick damage buff is nice, but its HARD TARGET CAPPED to THREE TARGETS. This means our single target and cleave damage will probably be about the same, but our AOE damage will be significantly lower. In M+ where AoE is 80% of the run, its a huge loss.
We’re going to probably keep our tier set – might even keep it over the new tier set AT MYTHIC ITEM LEVEL (Which is 39 item levels HIGHER) because of how much we lose.
Flat out, if you use the new tier set – YOU WILL HAVE AGGRO ISSUES BECAUSE YOU DON’T DO ENOUGH AOE DAMAGE.
Its just a fundamental issue with Brewmaster’s that our talents and abilities are weaker than other tanks, and we rely HEAVILY on whether or not our tier set is good to be competitive with other tanks.
Even though our tier set next patch is better than all the other tanks (We get 2ppm, they get 1ppm) its still overall going to be a weaker season for brewmaster.
There is no need for hope, because there is none to be had.
Personally, I held my breath for 11.0.5 to bring a Brewmaster buff or rework. It didn’t come.
I held out hope for 11.0.7 to address some of Brewmaster’s shortcomings. It didn’t come.
And like a fool, I thought surely 11.1 would bring changes, but all we got was a 5% buff on Celestial Brew and a quality of life increase for lower content – and a laughable buff to our celestial that now dies in 8 seconds instead of 12 seconds in M+.
(If you’re wondering how big that 5% buff actually is? Its less than 1% overall self sustain.
lol…)
If you’re still a Brewmaster player in 11.1, good luck. You thought the queue simulator was bad last season? Just you wait.