I was bored one night in an 11 stonevault where someone dc’d and never came back so I decided to just solo Edna to see how much I could do.
I would’ve killed her but got a little greedy at 40%. Just thought I’d share to demonstrate how ox stance and stagger freeze turns us into green BDKs.
This is nothing new. Brew is strong against bosses in general, not so fine with trash/m+.
It is why blizzard can’t just buff the spec because bringing brew up to par for trash would mean making them op against bosses.
The issues are structural, the spec needs the kind of talents all other tanks have. Talents that give them more resources and self healing on trash. Talents that reduce cd’s on important abilities and increase overall tankyness on trash.
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Nice. It would be nice if we could test ourselves on packs in there on any key level. Stonevault is my favorite dungeon.
I need to work on my UI but, I dunno why a brew would use Cell. I’ve written some Weakaura’s for MoH Vitality tracking, and though that maybe I’d just rewrite my unit frames in WA as well, similar to your bars. However I cannot seem to figure out how to display stagger like I do using Grid2 just yet.
I can’t link videos here because I don’t frequent these forums enough I guess, but I think its fine on trash too:
This is me in a M+13 siege where the healer dies at the start of the largest pull.
https://www.youtube.com/watch?v=k0vYzdOrSLA
Brews I think are in need of utility, and some Defense so our offence can be increased by needing less self maintenance. I hope that people aren’t inviting brews because they bring nothing to the table in terms of Utility and Damage really. Not because they are squishy.
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Dodging an attack has a low chance to spawn an orb ~10% reduced down to 3% if you have a lot of mobs attacking you to balance it out.
There, You’ll have massive self healing from expel harm now!