Since Tuesday 3/35/25, Brann’s pathing in Delves has gotten very strange. He runs as far as he can away from me which in Sluice included going down stairs out of line of sight. This happened with him both in Tank and Healer mode. I haven’t tested it with DPS, but it is likely the same. I am currently in Tak-Rethan Abyss, and he heads straight for cliffs and down the side whenever possible, dragging the aggro away until he gets too far away then he pops back next to me and the aggro comes swimming back. Also all my characters had to reassign Brann his role on Tuesday as he forgot what he was asked to do previously.
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Yeah, he’s become messed up on various levels since reset. They made some stealth changes to him for whatever reason, and they weren’t good.
- Tank brann’s aggro sucks, even for me as a healer. I’ve been pulling healing aggro, and if there’s more than two mobs together when I pull them I generally end up with at least one coming straight for me.
- gets stuck in “do nothing” mode much more often.
- won’t attack anything that’s not in his LoS/beyond some invisible “boundry” even if I’m attacking it and it’s killing me. This is massively apparently on things like stairs.
- he’s dragging mobs all over the place again
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Yeah, in the t11s I’ve ran this week he’s been running multiple rooms a head and just pulling as much as possible. As a healer lol.
I honestly don’t care that much but it’s definitely something that needs to be looked at.
He has been very wonky this week and last week as healer. Just running off and pulling random groups far away. First time I thought MAYBE i did something. Nope he did it again. It was sluice I think, and I watched him run down the hallway a good distance turn and keep going and then pull from the room at end of hallway.