I was in a spark group the other day and we couldn’t find any alliance around and then when a pvp chest dropped it was swarmed by alliance. Turns out most of them were bots and we farmed our sparks. But it got me thinking…
Vicious Bloodstones have a chance to drop from the war crates. At the start of the expac they were going for north of 10k a piece that I saw, may have been much higher. It’s since come down to just under 3k, but this would be my guess.
I actually found some level 10 bots in Timeless Isle on Chromie Time (WM Off) basically using a script to farm honor using the Censor of Eternal Agony and repeatedly killing the same one while a healer spams resurrect on them. From what I seen when I targeted one of the bots they are over honor level 300 and the area they are in is only reachable with a glider and being really high in the air with your flying mount before you are dismounted.
It’s cringe. There’s a huge amount of botters/cheaters on every platform. I’ve tried reaching out with some absolutely BRILLIANT ideas to catch em (and it works if you do it properly…) but nobody seems to care? Maybe they don’t recognize how huge the problem is.
World of Warcraft has always had a botter problem, of course, it’s one of the biggest MMO’s and the first to reach maximum commercial success early in it’s conception…
It’s a very serious problem: There’s wierdos gatekeeping arena brackets and queue times for fake livestreams (likely to do bad stuff IRL) and getaway with it saying their in a ‘high ranked, dedicated gaming environment’ because it looks like they’re streaming, bot hordes that are apparently not just training to sell or provide gear to lazy buyers but also to find and stalk in-game PVPers for data to fight and train their scripts to look natural. On the surface it just looks like run of the mill cheater/gold selling antics but it truly has developed into conspiracy grade problems.
It’s been downhill and getting dangerously corrupt since the controversy over reckfultv and how he was claiming (what was ironically two of my childhood-years montages, I believe? They were just fan compilations ‘reckful 1, reckful 2’) fake gameplay on a private realm were on ‘live’. Does nobody remember the alt-tab into the live realms where they were sitting AFK and choreographing the ‘show’? It might have been a part of an entertainment deal but that guy was scum and faked whatever happened there - was selling bot access and account elo as well as spreadsheets for player activity. I was kind of laughing at the twitch community at the time - the chat was blasting him for some stuff way beyond what I knew. Spreadsheets bruv. Lol.
Is this why Alliance looks like it has so many players? What’s with the plague-spreading of bad activity? Every MMO I’ve played recently has a portion of the community acting outlandishly foolish. It’s brutal.
That’s because you’re looking at it the wrong way. Blizzard already knows how to detect botters—that’s not the issue. The reason they don’t ban them instantly is because doing so would just tip off botters about what got them caught, allowing them to adapt and find new ways to avoid detection.
Instead, Blizzard removes them in ban waves, making it harder for botters to pinpoint exactly what triggered the ban. It’s a constant arms race, and banning them the moment they’re detected would just make that battle even harder.
The information I put across would be as impactful as the practical removal of how gunpowder reacts in ammunition in a real-world ‘arms race’ example (which is, of course impossible in reality but we’re in a virtual world here!). If it’s done right it’s beyond the competition of an arms race but I don’t disagree with you. What you’re describing is normal.