Boss mechanics "failed" despite being done properly (with video evidence)

Recently in a m+ run of Darkflame Cleft, I had the Candle King encounter start off with my tank getting sent off the platform by Darkflame Pickaxe, followed immediately by Paranoid Mind cast going off despite my attempt to interrupt it. I assumed at first that the group just played poorly, but thankfully I was streaming the run and after watching the recording after the run you can clearly see that we performed the mechanics correctly but were still hit as if we have failed them.

In the clip linked below, you can clearly see 2 major issues:

  1. Despite positioning his character about 120 degrees away from where Darkflame Pickaxe was pointing, our tank (paladin) still gets hit by it instead of the wax statue it was pointed at. It’s almost as if the boss turned back to face him before throwing the pickaxe.
  2. Immediately afterward, you can see that I and the DK in the group both attempt to interrupt Paranoid Mind (he used his at around 40% cast progress, I used mine around 80%). My interrupt goes on cooldown both on OmniCD and on my ability hotbar, so this cannot be blamed on OmniCD malfunctioning. You can pause the clip to see that both interrupt attempts occurred while the cast was still happening. Despite this, the cast finishes and we all get feared.

Between these two bugs occurring back to back, my best guess at what happened is that there was some kind of problem with the server processing combat events in the correct order, i.e. the correct order should have been:

  1. Boss turns to pickaxe target
  2. Boss throws pickaxe
  3. Boss turns back to face tank
  4. Boss starts casting Paranoid Mind
  5. Boss gets hit with an interrupt
  6. Boss stops canceling Paranoid Mind

Instead, we got:

  1. Boss turns to pickaxe target
  2. Boss turns back to face tank
  3. Boss throws pickaxe
  4. Boss starts casting Paranoid Mind
  5. Boss gets hit with 2 interrupts that are not fully recognized by the server (both my and DK’s interrupts go on cooldown, but do not stop the cast)
  6. Boss stops finishes casting Paranoid Mind
  7. (Maybe?) server processes interrupt after cast has already finished

Oddly enough, after the first set of mechanics, the boss goes back to functioning normally.

He totally did, you can see it. He is targeting the druid, then just before the cast finishes, he targets the tank instead, then boom, tank goes flying. Never seen him retarget during that cast.

Looking closely at him when you guys were trying to interrupt, he was evading, probably because the tank was outside the platform

https://i.imgur.com/YZHBAjr.png

That’s a good catch, I didn’t think of evade since normally he just paths down the stairs if his aggro target is off the platform but I guess that explains the interrupts not working.

On it’s own, pickaxe going the wrong direction is a lot less mysterious but obviously still problematic.

ya, its not really going the wrong direction, its just that he retargeted last second for some reason before the cast was done. no clue why

is the druid a nightelf and maybe did meld for some reason?

Armory today says they’re Tauren, and there are no casts of Shadowmeld on the log. Feral can use Prowl in combat but only with Incarn talented which they did not have, and there is no rebuff of Prowl on logs after it is lost when we first entered combat: /reports/Zb3GhcwdrpD4H6FW?fight=3&type=auras&phase=3&start=8652943&end=8673256&source=103&ability=5215