They’ve done it right once right? I mean I wasn’t playing at the time but don’t most players consider artifact weapons a successful borrowed power system?
If not then… Have they ever done this right? I mean, gearing for the season is technically already borrowing power as all the gear it useless and replaced within months.
Why do we need an Azeroth where we constantly borrow more power?
And to make it worse, it appears they are hiding the awful Path of the Titans idea in this belt/delve borrowed power scheme.
Which brings the next point, you announce delves as content intended for solo players to have an end game and not even half an expansion later your forcing the entire player base into it, regardless of solo or not, to level up this borrowed power. Tell me you don’t know how to develop a game without telling me you don’t know how to develop a game.
But, sure, let’s keep running with this idea that we maybe got right once in a decade and a half of attempting…
Tell me you don’t know how to develop a game, by developing the hands down most successful MMO in history that is still alive and well after 20 years, without telling me you don’t know how to develop a game, by developing the hands down most successful MMO in history that is still alive and well after 20 years
Fire enough, I remember players complaining about Rogues and Mages in Cata but I left beginning of WoD for non WoW related reasons so haven’t experienced most of the borrowed power.
I do know I don’t like delving unless I’m on my DH (because I can pull the whole delve) but am not playing my DH much ATM.
Locking this upgrade behind delves and implementing one of the worst borrowed power ideas they’ve had within it just feels like the opposite of a good idea. Because I remember when Path of the Titans was first pitched and this version doesn’t appear any more flushed out. They dusted off the old cartridge and shoved it in the NES hoping for the best
I don’t care for borrowed power simply because i do not want to play a game that requires me to constantly SIM my gear. I would rather use my brain and once in a while hit a target dummy.
I don’t even remember any borrowed power existing before legion tbh, so I have no idea what people would be talking about with cata
Also the belt looks super mediocre ATM anyway, no Stam or secondary stats so it might be legit designed for delve players only in mind since they would probably benefit the most from it
They gave you all this cool stuff and then gutted 95% of it for BFA. It was the opposite of successful.
They were cool for Legion, bad for evergreen. Gear in general is borrowed power. So are tier sets; these both work really well (obviously) and is all we really need. Systems they throw in the bin after the expansion are bad.
I kinda wish they’d build a system and stick with it. Like they gave us glyphs, then took them away because players would either just take the meta glyphs, or they’d find alternate playstyles like shockadin or masterfrost and set off Blizzard’s fun detectors.
Everyone liked artifact weapons, but they had so many catchup systems for that by the end that of course it had to be taken behind the shed after Legion was over.
I guess we have Hero Talents now which are… so heavily policed by the Fun Detectors that I’m not sure what the point is. I guess it’s sort of fun when I can take Thane instead of Colossus on Prot even though the dragonslayers say you HAVE to take Colossus.
Beyond that all power scaling is basically borrowed since the new expansion flatlines everyone back down again; tier sets as well. Trinkets historically were always bland on launch and then got interesting midway through before doing bonkers things by the end (compare early MoP trinkets to ToT and SoO design); nowadays they are all bonkers in their descriptions and you have no clue how good or bad they are without simming.
People don’t think about these as borrowed power though because it felt natural to acquire and lose.
I mean… Now you’re just saying things I’ve already said.
Yes gear is borrowed power in itself as it’s replaced very quickly.
But, in comparison, Tyragosa staff and Fangs were a step beyond what gear was at the time. So, based on what borrowed power is now, were borrowed power for the expansion. Done horribly because most raid wanted more mages/rogues simply because of these weapons
Borrowed power in and of itself isn’t bad. It is basically like enchanted items in other games, except ones we can grow and customize. The current borrowed power isn’t even that egregious, being the circlet. It maxes out at a set ilevel, has abilities you can use to change your gameplay around, and isn’t hard to upgrade. There is an end goal and isn’t like artifact weapons or the HoA
In essence, everything in WoW is borrowed power, because every season players are essentially starting on even footing. Granted what you got last season will be an advantage over questing greens as a season begins. It’s done this way so players returning who want to play with friends can do so right away, among many other reasons I’m certain.
I think the system in Guild Wars 2 might be what OP is clamoring for, and I think it’s way too late to try to do something like this in WoW, and I don’t think the player base wants that.