Boosts Will Ruin WotLK Classic

TBC Classic is a cricket chirping dead zone

The data didn’t add up, like why on earth is the Faerlina realm say full but when I do a:

/who Hellfire Penninsula
/who Shattrah
/who Stormwind
etc.

There’s MAYBE 3 people found including myself, so logistically the realm lies to me, or that there’s just a bunch of characters on accounts that never log into the servers and play

And then it dawned on me that Trill from Liquid let it slip that just with his guild alone, there’s 95 million gold floating around that people will use to buy gear and grinds

That TBC Classic kind of just exists as a cash cow for those few players that want to briefly log in for social media streaming content, which in turn might be a cash cow for Activision-Blizzard with WoW tokens

Whether people buy gold, use bitcoin, have the social media income to buy in game services like those ungodly amount of 1st edition Pokemon boxes of $30,000 for one streaming individual, it ultimately takes away from the social dynamic of gameplay experience for the average person due to it being an MMORPG and not an MMOnopoly

The social dynamic is all about the LFG quests and LFG dungeons and playing and building relationships in an online world and nobody gets that from day 1 release launch of:

  1. Buy TBC Classic Boost level 58
  2. Pay person gold to run grinds through dungeons to level 70
  3. Pay person gold and money for gear and ranking grinds
  4. All about the moneyz

Wray was the main tank warrior in the Immortality guild on the skullcrusher realm in vanilla WoW, and he’ll always be my online celebrity because he was the first to be in blueberry tier 2 full battlegear of wrath and thunderfury

Modern-Classic WoW has taken away from this single level 1 character finding the place in his or her world of WoW and being able to build yourself up to celebrity fame

Classic WoW took away from that needing resist gear like grinding out Fire Resist for Molten Core, grinding out the Shadow Resist gear for Naxxramus, the Nature Resist gear for An’Qiraj, and just keeping it dumbed down and simple, that the bosses are easy to kill in 1 run in Classic so people feel like their better gamers

95 million gold, let that sink in…

How well does someone have to be prepared for the Illidan of all bragging rights, and that gold amount will only go up when that desire for Icecrown Citadel loot is released

From a business perspective, where’s the appeal to bring over alts to a TBC Classic realm when there’s no appeal with the freebie main upgrade to just solo grind all the quests in Outlands just to have it sit AFK in a city and rinse repeat the grind on alts?

One can’t run the dungeons for the RNG fun of blue loot and the outdoor rares because there’s nobody there

WotLK comes out and that solo quest grind is done to level 80; and if I’ve got retail WoW characters that can solo WotLK content, where’s the fun in Classic?

Season of Mastery to experience the new boss fights, the single death hard core realm, whatever comes up next, your only butchering your own cash cow

Fix this

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you nailed the reason with #4. its all about the moneyz for blizzard. they don’t care about the game anymore.

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I’m not a fan of the 58 boost, but it’s only 1 per account.

Everything else you listed is player driven. Players are different in 2022 than they were in 2007. The game has matured.

Mage boosts. Warcraftlogs parsing, Meta chasing, GDKP runs, etc. are all players deciding how to play a solved game.

Not needing resist gear is part of players just being better and understanding having max dps is more important and a better strategy.

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I don’t understand how Liquid having 95 million gold has anything to do with classic WoW.

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This is the key point that people are never going to be able to accept.

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jfc what can one bitcoin get me in game?

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Boosts, carries, pay-to-loot, pay-to-win ruins all of WoW.

They are going for an extra special sunday post.

TBCC doesn’t even have tokens. and no one has millions in gold to transfer. if they did…it stand out.

And they are one of the servers iirc had a whole bunch of guild drama so they left for another mega server.

was also a certain streamers server who made it toxic as hell for new players/boost buyers.

Gee why don’t some people want to play here. Toxic /spitting streamer idiots…1 good reason.

then you throw even in the first time around TBC was a raid logger as I understand it. raid done, you done. see you next week.

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Thats only true for American servers.

WoTLK Classic will probably have way more micro transactions than the original WoTLK had when it first came out.

If you talking about the community , the servers are already destroyed before it has launched .

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Honestly I’m hyped for wotlk but I feel like its gonna be the same as tbc classic now. Everyone afks in town and just raid logs. The world is so dead in tbc and classic. No one is making enough alts cuz people don’t wanan level or even talking anymore. People buff of course but thats it. Just kinda sad.

I was trying to figure that out too. Though I chalked it up to my not playing classic and not understanding.

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If like TBCC…yep.

Day 1. Normal ramparts. Naxx gear required. Hope they are in a mary jane legal state because someone is high. and it ain’t me. My job even if state is legal says no go lol.

Now if wrath comes out lfd patch level…it should do way better. this was my ding first time running TBCC seriously first month. then I dropped…then I show up when caught up in retail as mood suits me.

Begging for long periods of time for dungeons as you see 1000 pay me ads, or the ads where you need to be geared up for roll stomp. Why I like Retail lfd. dungeon needs ilevel X. I have that. finds 4 others players as is and we hit that dungeon.

And OCE. No token there. OCE jsut gets fun special patches like transfer pimp classic chars to SOM servers. Man that caused some rabble rabble lol.

Not trying to for pedantry lol.

A nice feature of classic for OCE is they are really oce servers. Not servers that are are mixed into US ones for basically everything.

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You know what the worst part about Classic is? The leveling.

No one wants to do it. At least not the majority. People want to do the end-game. There is so little enjoyment to get from that leveling process that Blizzard slowly but surely ripped it from the game.

Yeah, some people actually enjoy it. Y’all some masochists.

It’s so well loved that super early into classics life mage boost leveling became incredibly popular…

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:face_with_raised_eyebrow:

It always drove me bonkers that people accepted the 58 boost because “TBC starts at 58”

The whole point of what made the game successful back in the day was the whole open world and how content wasn’t quickly invalidated which made the entire world feel open (and a massive/growing population really helped with this). To some extent Blizzard can’t control this since people dungeon boost (albeit they could curb this like they did in SOM), or will otherwise find the quickest way to level because a lot of players these days are totally focused on max level content…which is fine and when you consider how do we design a new game for today’s world, but when you go about recreating an old game it’s totally different and just because people want to blast it as fast as possible doesn’t mean you have to encourage them (or in this case profit off them).

But a lot of players bought their reasoning for selling us a boost hook, line, and sinker. Chances are no matter what Blizzard does they can’t make the leveling/open world feel as active as it originally was, but they could certainly be making more of an effort. Instead the monetized it.

I think Trill is just the messenger who stated the fact that there’s 95M in Classic that’s floating around, not that Liquid has the 95M over in retail. The RWF is burning, across like the top 10 guilds, literally billions at this point. I was listening last night and they talked about Echo burning like 250M and the impression I got was that by the time the race was over the top guilds would individually be over the 500M hump.

There’s definitely a lot of gold hanging around in Classic. GDKP carrying is a great way to make gold.

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Is anyone really surprised?

These classic servers have a finite lifespan because you are playing one expansion frozen in time. There is no growth so the longevity has to come from elsewhere so you wind up with gimmicks like season of mastery or the no death thing and pretty soon you wind up like D3 where it’s just this infinite loop of replaying the same thing over and over with slight variations.

The whole, “you think you do but you don’t” was actually correct from my perspective. Sure, classic was wildly popular at first, but the vast majority of those people are tourists. Once they got their fill of nostalgia, they moved on.

Some people like leveling up over and over and some people like the older version better and those people will stick around long term (I try not to judge) but those people are always going to be a small percentage of the overall playerbase. Once the novelty has worn off or the content has been consumed, most people will move on irrespective of tokens or boosts or whatever else.

The new car smell of Classic has definitely worn off, but it’s still a pretty popular version of the game with around 340k active 70s according to our best source of server population.

What is definitely pretty accurate insofar as “you think you do, but you don’t” is the time sink the game brought for most people. People seem to enjoy the max level gameplay Classic has brought, but the lead up to it is just seen as a chore, and people try to min/max it out. Anecdotally speaking here, but IME most people playing lots of characters or just playing Classic outside of raiding are either boosting their alts, or are fresh to WoW and are getting enthralled like we did back in the day. The ones who have been playing since the old days and are enjoying Classic just aren’t playing it as much, myself included. I was thinking I’d get lots of max level characters, and I just haven’t bothered as much. I may end up with 3 70s before WoTLK goes live, but that’s not even guaranteed.

The bigger hurdle for Classic will be if Blizzard tries to create competing versions of Classic with SOM Classic, SOM TBC, and WoTLK live. I think it’s going to be predatory in that nature and that could continue to hurt the classic playerbase.

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