Boosts in TBC Classic A Disgrace

Only if you were not able to play TBC content…

Why you so worried about someone else’s character? Just level up how you want and play the game for yourself. The boost LITERALLY has no affect on you.

Are you just going to assume everyone you cross paths with is a booster and disgrace them? Why do you even play the game if you’re so stuck on every other player but yours???

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Except it was.

Boosts were added long after several level caps and expansions were introduced. Both boosts and things such as the LFD tool were both technology wise possible, as well as game design wise discussed, and decided against in early xpacs.

The exception, of course, being Death Knights starting at level 58.

Which means as early as WotLK, Blizzard acknowledged there was limited utility for existing players to need to revisit old content.

And since you had to physically purchase the expansion, it was in many ways a “paid boost”.

They did this for lore reasons. The idea was you were a hero risen into undeath and there was a whole new starting scenario. It wasnt a boost, it just didnt make sense for deathknights to be starting at level 1 in durotar… If you think that was a boost service why would it not be applied to all race/class combos?

This isn’t back in the day, BUT back in the day, the original vanilla game had all the files for the base game. The TBC discs did not, thus requiring purchase of the original game to play it. Games aren’t physical anymore and the way they are played and updated is vastly different than today. Most PC’s dont have a disc drive anymore because discs are unnecessary.

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Classic only player here—I don’t mind boosts. I’m not really for or against it, I just don’t really care.

Also…did everyone forget about Recruit-A-Friend?!

It was way more OP than a one time level 58 boost IIRC.

Nobody complained about that…

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Quarantine yourselves! Infectious boosting services should be on their own servers or don’t exist at all. Boosting services are a disgrace!

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I hear what you’re saying, though I think it highly convenient that they had just enough pre-undeath experience to entirely skip the base game (Azeroth).

True, and who knows it could have been a precursor like “are they going to be ok with this?”

I’m just stating there are vanilla devs on record when asked about things like boosts, and LFD/LFR things, and in thier responses they say that they were both possible and discussed in vanilla/tbc. They were decided against because it goes against MMORPG pillars.

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DKs also being the first “hero” class

More boosts = less people leveling in the world = dead zones. Way to kill your game again blizzard. All at the cost of “convenience”

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The boost puts MORE people into the world…

The Tbc world is outlands, the boost allows people to LITERALLY go to outlands.

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The mechanics of the game as of TBC aren’t built for level boosts.

For example, the natural progression of gathering professions a player levels during their time in the world from levels 1 through 58 provides value to the economy as a whole. This kind of interactivity is crucial for maintaining the feel of an organic community.

With level boosts, we will instead see a more inconsistent economy and sparse variety of drops and crafting mats from non-TBC content. Various activities such as twinking can become less viable with the reduction in rare lowbie drops to twink with where everyone just opts for a boost.

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Aside from the other points already made showing how silly this argument is, the principle of the “boost” with dk’s was the opposite of what has been proposed by the “developers” of tbcc. The engineers/producer who pitched the boost framed it as a way for people who skipped classic to get caught up faster, but dk’s required that you have a 55 on the server to create one. Pretty much the opposite situation.

Rerolling a character from one and from 55 is very different.

Right now on the 2nd largest alliance server I am leveling a Warlock for TbC. The world is dead and has been since like level 30. Hell even in STV there was not many people. Meanwhile trade and global is just boost spam with the few request of people looking for a healer and tank.

Yeah because everyone is being boosted. They skip like 80% of the content and leave entire quest chains and dungeons unviable to organically complete.

Many quest chains aren’t viable to organically complete because they take the aid of a level 60 to actually do. It’s almost like vanilla is a cluster of weird first attempt design and shouldn’t be praised for being the pinnacle of gaming.

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