Boosting, selling carries/runs should be against ToS

Want to combat RMT and improve the quality of the game? Make selling runs against ToS. You shouldn’t be able to buy achievements or gear thru runs anyways.

Doing this should cut down on the incentive to buy gold (in both classic and retail). Better solution then adding token to classic imo.

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You know the president of Blizzard was involved in selling runs right?

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Unfortunately (or fortunately, depending on who you are), player on player paid services are an important part of Blizzard’s vision for WoW’s economy, it’s how they make profit. They are doing everything they can to promote this type of behavior because it stimulates token sales, we’re just one big community of people buying gold to pay for expensive BOE’s and carries now it seems lol

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People have been buying gold well before boosting was prevalent. You’d need to delete the in-game economy for RMT to go away. As long as I have something you don’t, or I can help you do something you can’t, people will pay.

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Those people should have been permabanned along with the bot farmers.

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Difference being that Blizzard did all it could to combat gold buying back then, they’d ban people when they got caught, but now they make profit from the exact same trade lol

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But not really. I know people who bought tons of gold in OG wrath and just never got clipped.

As far as boosting goes, I think it’s fine for the game. If you wanna pay me to carry you in content that is made for everyone to clear, I’m not going to complain. As far as I’m concerned I can spend your gold better than you can.

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You knowing some people that got away with it back in the day doesn’t negate anything i said, and the only thing you’d sell me is a stack of mana buns lol

Boosting may not have been as popular back in the day, but GDKP runs and selling loot for gold were a thing all the way back.

I’m not necessarily talking about you, I’m just saying that I’ve made millions of gold carrying people in heroic, which is objectively content that is made for basically, everyone to clear. And spending money on getting carried through it, for most of those people, is a waste.

Why?

Because the main reason people “buy gold” is to pay for carries. Totally mounts, pets, etc… or anything.

Lets completely negate the fact that people sold carries long before the token existed.

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pareto 80/20 rule in full effect

It’s all good, but for the record, i’d be much better at spending the gold! :blush:

Original Poster: Buying things bad!

How would you police it though? They can’t even keep the world free of bots (unless there are some very, very patient people sitting in the same spot all day pulling endless waves of gorlocs or tallstriders). Now you’re suggesting monitoring all runs where someone wasn’t pulling their weight and determining if there was any communication/trade for that carry (potentially completely out of game)?

It’s not that I disagree with the ideal, it just seems a hopeless fight.

Well, here’s another opinion for your consideration.

I’m underwhelmed by the direction of retail at the moment. The desire to logon has been time gated. So I decided to see where my 64 Classic hunter was left.

Rune cloth bags and still wearing the MC, Onixia, and ZG gear that I earned. I don’t buy runs, that’s just a waste of gold. But I only had 190 gold and hurting for more storage space.

So I bought and sold a token. 11,244 gold will go a long way with me. Now I have frost weave bags, 85 each. Bought the remaining 3 spots in my bank, and my guilds second vault tab.

The rest will be there to buy 280 flying and the swift mount. Not bad for 20 bucks. How am I hurting the game by buying a token and spending the gold buying bags from the AH?

The issue is: How do you stop it??

And if you can’t stop it, at least PROFIT from it!!!

If you would also like to attend the seminar on why governments are relaxing pot laws …

It’s a difficult territory.

One important aspect of MMORPGs, since the beginning, has been the social part. That part involves carrying other people through content. And, yes, using gold as a reward or incentive for other players is also valid.

While I’d agree carrying communities should be stopped, that’s where I’d stop.

Is buying a potion from another player’s alchemist a service? You didn’t gather the herbs, you didn’t level your professions, you didn’t craft the potion… You just walked up to the auction house and click “buy now” for someone else’s time and effort.

Every MMO Economy is fundamentally paying for a range of services. Unless you play completely solo-self-found, you’re paying gold for services.

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How cute of you to think that’s gonna happen when Blizz actually helped RWF guilds this season with exactly the same by changing loot rules. :smirk:

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