Boost not worth it

Blizzard isn’t going to do that though, and you know that. Even retail with a more robust shop doesn’t have anything even remotely similar to your guys’ dramatic hypotheticals.

Like some of us, Blizzard is able to see a clear and reasonable distinction between offering a boost to relevant content and Glad titles/raid gear/invincibility potions.

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And for some classes some like to play, but hate to level, it has that.

I know…but how do you learn the class, yadda yadda. My rogue boost was based my only switch is actual combat rogue. Which works kind of like retail without it. Builders, spenders, shank from stealth.

ONly only irksome part to this was the intro quest. To go on you must buy…a skill a swords combat rogue won’t even use. BUt it cost 4 gold, they give you 3 for quest complete so its jsut 1 gold lost. I can live with that.

The nails in the coffin are in no way related to the knife that murdered the deceased, correct. Very good analogy, friend

Wow great point.

While we’re at it, a lot of players don’t want to farm either, so Blizzard should start selling gold next.

Gearing also takes too much effort for some players, so why not start selling gear as well?

You know a large chunk of the player base also finds it difficult to do raids or climb the arena ladders, so that’s another thing Blizzard could start selling.

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Absolutely, though a “classic game” developer that cared to could do a little more to cultivate and preserve that experience.

So glad we have a monk and now also a demon hunter in the thread telling us they have the definitive answer for what is “relevant content” in classic WoW

I’ll be boosting my druid. I was going to buy the CE but I don’t think I will now that I’ve seen the mount. It’s so ugly I don’t want to be seen riding it.

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But what if they buried wow alive?

And Blizzard is going to constantly have to strike that balance between doing so and enticing people to play the game. That has always been true, but the calculus is different when you’re talking about the gaming landscape of 2021 compared to 2007.

Yeah, we get it. You have an almost comical hatred for retail WoW and its players. Some of us really don’t care about your bizarre tribalism over a god damn video game though.

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Then boosts couldn’t possibly be compared to the nails in the coffin because, as I said: they came long after subs started falling in early Cataclysm

to maintain the analogy, that would imply that WoW were buried alive, left to suffocate, then excavated, then placed in a coffin and buried again

Uh-huh.

So how long do you think it will be before Blizzard starts selling gold / “WoW tokens” in classic?

Im not going to disagree that retail was in an irreparable state before boosts were released, and Ill also add that retail boosts arent quite the same as classic boosts because no one wants to go through 6 expacs of dead content.
Adding boosts and store mounts to classic is like adding raid finder and massive class overhauls in cata.

I don’t think they will, because again, I think there is obvious functional difference between allowing players that like TBC to start 1 character at level 58 and implementing sub tokens.

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to be fair, the boost in retail as it is currently isn’t even worth it, because it saves maybe 4 days of work real time going at a casual pace, and you’re free to level in any expansion you want so there’s no having to skip any expansion you don’t like when you can simply…not level in that expansion

but that’s a discussion for another topic, lol

You really can just condense the entire argument down to this. Discussions about pay to win, bots, retail, gaming culture, mage boosts etc are all just fluff. The fundamental disagreement is whether BC includes 1-58 or not. Certainly from a historical perspective it did, BC added around 4M new players to WoW all of which had to start at level 1 and during the lifetime of BC new content was added to 1-58 (Dustwallow Marsh completely revamped, new quests added to other 1-58 zones, etc)

Blizzard however has decided that BC Classic will be different from actual BC in this regard. In their own words

There’s really no point dancing around other topics related to the boost. This is what people are disagreeing on, and Blizzard has stated their stance.

Considering the class I love playing (Rogue btw, since early 2005) got completely redesigned in Legion, had entire specs deleted and replaced, 50% of its buttons pruned including buttons I’ve had on my bars since dinging level 6 in 2005, all to make it more appealing to what Celestalon called “a wider audience”…

…yes, I fully and completely despise the retail WoW developers and the retail WoW players that they obsessively cater to. With complete and full sincerity, from the bottom of my sneaky Rogue heart, I despise retail filth.

Retail scum already ruined retail and turned my RPG character that I’ve played for 16 years into something completely unrecognizable that fills my heart with sadness and pain.

I loathe and despise retail class design / ability pruning. I loathe and despise retail systems design. I loathe and despise the developers of retail WoW. And I loathe and despise retail WoW players, who are the target audience for all of this dumbing down, pruning, and RMT.

Stay out of classic. Go find another game to ruin.

That isn’t what Blizzard is doing. The boost allows them to skip old content and jump into “current” (i.e. TBC) content. Retail has done this for multiple expansions. They still have to level in Outlands, get attuned, ect. Unless Blizzard is selling warglaives and other end game gear on the cash shop, this isn’t going to affect anyone playing TBC content. So fewer people are leveling up in Azeroth? Boo hoo, go to Classic servers if you want to see that.

I don’t care. I will never despise a person or call them filth over disagreements about a video game. I am going to play TBC classic, I’m going to boost a character as Blizzard has intended that I should be able. I don’t need to go anywhere.

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Nah. If it upsets you then you go find a new game to play