I’m not confused at all. Classic Vanilla and Classic TBC are both Classic. The game didn’t have the credit card swiping services then and I don’t want it to have them now. Ever since it was first announced, Blizzard’s official stance on Classic was that the whole point was to be able to go back and experience an authentic recreation of WoW’s earlier eras. After seeing Classic’s commercial success, they’ve conveniently decided to backpeddle on their word and bastardize the memory and experience of WoW’s roots by slapping paid services onto the game (That ANYONE can buy, including those with level 60 characters) while pretending that they’re just concerned about the experience of newcomers.
No, I’m not confused at all.
You didn’t really, though. I’m trying to understand the perspective of someone who will pay for a game, and then pay once again, specifically to not play that game. Of course, assuming the intended purpose of that game was for you to level up and progress rather than just swiping your credit card like it’s some mobile game.
I’m perfectly aware that you don’t worry or care about the implications of Blizzard’s actions here.
I’m not sure if you realize the glaring irony in your argument here, but trying to minimize the investment and work involved in the leveling process really only goes to show that level boosts aren’t necessary and that we should be looking to Blizzard to explain themselves for wanting to dip into our pockets to skip something that “…literally makes up such a small amount of your /played”.
Is skipping this content going to have a big impact or not? People on your side of the fence seem to suddenly have vastly different opinions on the matter depending on which part of this conversation we’re having.
I honestly don’t care how others spend their money. If this were a single-player campaign like Shadow of War, I’d have a good laugh at the idea that people would be willing to pay money to skip content in the game they paid for, but I’d move on with my day immediately after because it makes literally no difference to me if someone wants to blow their money that way. But in an MMO, paying for advantages has actual consequences, even for the people who mind their own business and elect to keep their money in their pockets.
Your oversimplification of the situation makes me think you’re not actually savvy to the impact that this will have on gameplay and on Blizzard’s decision making in the future.
There’s no point in pursuing a conversation with you if you earnestly can’t or won’t see that this will affect everyone playing the game. That’s really the whole point. It’s never been about wanting to govern how others enjoy the game.