Boost is coming

While many of you complainers about the boost, there are many of us that want it. Blizzard will not be removing it so yall might as well get use to the idea that everyone for a short period of time will have an opportunity to boost 1 lvl 58 per account.

If you think they will reverse course then you hardly know blizzard or what it means to earn money as a business. This will allow them to earn quite a bit of cash.

I myself look forward to boosting a hunter as I do not want to lvl him, I have a 54 mage and a 48 rogue and I have been trying to lvl them last few weeks and can only stand it a short period of time before I log. I just want to get to outland where I lvl all of my alts over the years. So bring on the boost!!!

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As someone who is wholly against level boosting, I’m curious – Why do you want to pay Blizzard to skip through an experience that you’re already paying for? And are you really not worried that letting Activision double dip into your pockets is an extremely slippery slope?

I completely understand the idea of leveling being a long and tedious grind, but if it’s too much to handle, what even draws you to Classic in the first place? The whole point of bringing back Classic was to strip away all of the convenience and paid services that made retail less satisfying to play. I can agree that leveling can be frustrating and time consuming, but that struggle is precisely what makes it feel so good to hit max level. Much in the same way that being ganked is a frustrating experience in the moment, but I play on PvP realms because I like the added danger and an aspect of “realism” in interactions across factions.

I just have such a hard time understanding what’s so special about older era WoW for people who aren’t interested in the grind. Classic is all about the rewarding experience of accumulation, and level boosting is a direct contradiction to that. Slow, tedious leveling is Classic. People are perfectly entitled to dislike parts of the experience, but I feel like you don’t truly agree with/understand the point of Classic if you want to make it more convenient to play.

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The community got classic, they got some changes for tbc, and even the retail community got blizzard to delay shadowlands. To intend through what you’re saying that blizzard won’t reverse or change decisions they have announced has been proven incorrect time and time again and recently at that. All of my examples are within the last 3 years to a month ago. The community has influence when enough people get together, and we will get rid of these boosts too because there’s an overwhelming majority that doesn’t want them. I’d start leveling your character now because blizzard is gonna do the right thing.

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Troll more bro.
Please do it.
I mean Blizzard totally said there will never be Classic servers for years.
They also said they were not going to add flying into WoD. I remember that forum fest!

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Why do you want to pay Blizzard to skip through an experience that you’re already paying for? Because I am old and have the capability of paying for things I like.

And are you really not worried that letting Activision double dip into your pockets is an extremely slippery slope? To me this is a scapegoat argument, it is a choice I am making not being forced on me.

I completely understand the idea of leveling being a long and tedious grind, but if it’s too much to handle, what even draws you to Classic in the first place? Hence why I quit because I was sick of spending more time traveling to finish quests vs actually questing. Having one boost does nothing to strip away from classic, it only makes it so that players that didn’t bother playing classic or level an alt to have an option to pick right up on one of the best expansions wow has had.

And on your final opinion. So say I don’t use my boost, which I will not be on my belf pally. Say I dont use it on my hunter, I level him to 58, once I begin questing in outland by lvl 60 everything he has would be replaced just through quest rewards. So what grand experience of leveling 1-58 will I savor? Absolutely nothing as just like lvling back in 2008 and so forth all players would grind the fastest possible way to reach the new content. The only thing not boosting my hunter would do is put me even further behind all the players who are already 60 begining of TBC classic and those that did do the boost. In those days of grinding to 58 most players would be 70.

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People who are against boosts fundamentally misunderstand what TBC is.

It’s not an expansion for classic. It’s a old game that’s being released again. Many players didn’t want to do Classic. AT the time it wasn’t even assumed TBC would be a thing because they didn’t know how successful classic would be.

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If that’s the case then it should be seperate from Classic.

No progression, just everyone starts at 58 since that’s all TBC is.

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You’re trying to argue that the essence of classic is slow, tedious leveling, yet at every point people try to avoid it as much as possible. Currently people pay mages to boost them as fast as possible, and on private servers there is usually some boost to levelling speed. It seems to me there are lots of players out there who don’t like leveling yet somehow it’s gotten built up as this wonderful part of classic.

Leveling is fun the first time, then it gets annoying if you ask me. Bring on the boost!

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I don’t really understand how you can claim to like Classic when you’re excited about Blizzard’s plan to make it not Classic. Leveling is Classic. Paying to level is not.

I have no idea what you mean by ‘scapegoat’ argument, but surely you understand that what you spend your money on is an endorsement of a company’s behavior. It’s a slippery slope because people paying for these ‘services’ over the years is literally the only reason why there are so many different ways to swipe your credit card in retail today, and one of the primary reasons why retail WoW is such an unrecognizable atrocity. The choice isn’t being forced on you, but choosing that option is slapping a cash incentive on Blizzard bastardizing Classic, and you’re absolutely insane if you don’t think this can easily lead to them trying to monetize even more stuff in Classic and going down the exact same path as they did with retail.

Keep in mind that just 1 year ago, they said there wouldn’t be level boosting in Classic, but after seeing it’s commercial success, they’re suddenly very keen conveniently on backpeddling and trying to frame Classic TBC as a separate game so they can monetize it.

Two things. I’m curious, what would you think about only allowing people who don’t already have a level 60 buy this boost? Also, back in actual BC there was no way to just instantly level a character up by swiping the credit card, so why should there be an option to do it now? It’s supposed to be the same game as it was then.

Well guess what: In a normal world, when people put in time and effort to do something, they tend to be ahead of the people who didn’t. That’s one of the biggest reasons why Classic is such a beautiful idea. That’s why it’s such a breath of fresh air after years of retail. The whole point of an MMO is accumulation of experience, levels, gold, gear and general prestige. Leveling isn’t always a particularly thrilling endeavor, but in a world without level boosts, the number 70 on your unit frame meant you put in some work. The same goes for all the other stuff like mounts, gear, gold, etc.

I’m so curious to understand how the leveling category of all this accumulation is different from the others. Why can’t we just pay real money for gold? For gear? Mounts, pets, titles, etc.? Why is Brutal Gladiator a title earned with skill rather than just a measure of who paid the most money for the it?

These examples must seem extreme, but at the end of the day, every aspect of gameplay in a game like WoW is a closely interlinked mechanic, and if you topple one over, they all start going like dominoes. And the hilarious thing is that almost every single one of these examples are actually real in retail. Titles and achievements are basically the only thing in the game you can’t just reach into your pockets for, and even those are quite heavily affected by the ability to buy stuff with real money.

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It seems you’re the one who misunderstands what it is. It has been Blizzard’s official stance, literally since Classic was first announced, that it was meant to be the ‘Classic experience’. This isn’t a remaster or a reimagining of the old game. The entire point of Classic WoW is to revive the game to it’s original, mostly authentic state so people can experience it again, or for the first time.

At least as far as I’m aware, the level boost debacle is the first time Blizzard has made such an enormous blunder in relation to Classic. Even if you want level boosts, you can’t reasonably deny that Blizzard has done a perfect 180 on their stance of keeping Classic an authentic experience, and in doing so, completely let down all of the people who were on board with such an experience.

Well first of all, I’d say that one of the big reasons why people want to avoid it is because they’re casual players who think that they should be able to swipe their credit cards to avoid any kind of inconvenience or challenge in anything they play. The game was made to be grindy. If you’re trying to avoid the game design itself, then you don’t really like the game. Secondly, this controversy is solid proof that a big portion of people out there want Classic to remain authentic, without any ridiculous paid services that allow them to simply ignore entire categories of content in the game.

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Retail players are bored with Shadowlands, so they come here to corrupt Classic.

We came here to avoid that instant gratification garbage. Keep your retail in retail.

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exactly! retail andy’s want classic to turn into the hot garbage that shadowlands is

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It seems you’re a bit confused. Blizzard isn’t adding the boost to Classic, it’s only for TBC Classic.

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Wow you might not even make it past 60 YOU MIGHT GET GANKED OOH NOO PROTECT YOURSELF

I have not fully decided on what class I will boost yet. And I have no problem with the idea because my time is limited, and I want to experience some things I did not get to in the first time I played TBC.

Am I worried about the slippery slope? No, I am not.

You asked us, I answered for me. You won’t like my answers and try to pole holes in it, but these are my answers.

People say this and turn out to be like 27 or some silly thing…

Everyone look under your chairs!!!

YOU GET A BOOST!

YOU GET A BOOST!

YOU GET A BOOST!!

EVERYONE GETS A BOOOOOST!!

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people who are anti boost say things like “prestige” and “accomplishment” about leveling in classic. those are very very strong words for something that literally makes up such a small amount of your /played. even in retail if you have 300 or whatever days /played since vanilla likely 15 or so days covers your entire leveling throughout the entirety of retail existing. that other 285 days was at max level. if you were someone that had 300 days in CLASSIC you were the type that no lifed and didn’t take months of leveling an hour a day a few times a week. you spent almost that entire time at max because you were hardcore enough and invested enough to get to max without unnecessary delays. so you probably had less than half of some rando causals /played. no one who played classic after playing vanilla was starry eyed spending time being in awe of a yeti cave. they used their spreadsheet to get to max and attuned etc asap. having played through real vanilla on the vanilla leveling was seen as a deterrent to multiple people who i play with who waited til wrath and lfd made the game bearable to them. muh sanctity of leveling didn’t matter to the streamers who exploited 10 man dungeons. despite them saying for years it was about “the journey.” this is a do as i say not as i do thing, from yall.

Hopefully blizzard will see that the community doesn’t want boosts. It’s bad for the economy.

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Start leveling your character buddy! ^^

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