I’m sure this won’t be the case, but imagine if the changes today:
- New Talent: Ossified Vitriol – When you lose a Bone Shield charge the damage of your next Marrowrend is increased by 15%, stacking up to 75%.
- Bonestorm no longer costs Runic Power. Costs up to 10 Bone Shield Charges and lasts 1 second for each charge consumed. Generates 1 Bone Shield charge every 1 second while active.
Had no cooldown for Bonestorm and allowed you to do a rotation where you Marrowrended to fill up Bone Shield, hit Bonestorm, and tried to keep it active with Marrowrends.
I’m sure Bonestorm will still have its 1min CD, but just imagine how fun it would be if it didn’t.