Blood stat priority

Since when did vers become our best stat over haste? And why does it all of the sudden have an edge even though they both have the same function that they always did? I have been pumping myself full of haste the best I could and now I feel like a dumb dumb. Should I atleast change my gems and enchants over to vers for now?
Yes
Stat prio is ilvl>Versa>haste

You want higher ilvl for str and Stam

Str is worth 2points of vers or haste
ty for that str equals 2 points tip that will help me a lot. I am always wondering if I should just stop thinking and put the !@#$ on cuz im like 366 but I can go up to 369
Haste is and has been for some time, "feelycraft" as in "does my RP gen translate to DS availability when I need it for the fights I encounter". That should be your second priority, getting enough haste to feel comfortable. Your first priority should be strength at all costs, people whined about secondary stats, so here's your sign.

After that, look for vers on rings (within reason about 10 ilvl will wash out vers gains is a good rule, but as with most questions "sim yo self" is the default answer) and enchants
I prefer haste over versatility, but to each their own.
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I'm currently simming Wpn dps>str>haste>crit>mast>vers

The only stats that changes position is crit and haste and they are pretty close to each other. Mast and vers always stays like that, at least for now with my current gear.

Mind you, I use Raidbot and those sims are damage oriented so if you need more survivability, mast and vers will be higher on the priority list.

I think it's safe to say that Haste is one if not THE top stat to look for on gear whenever you can.
I still prefer haste, just because in addition of it helping us with our survivability and dps, it feels a lot smoother to play with higher haste.
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10/13/2018 05:15 PMPosted by Redraider
Since when did vers become our best stat over haste? And why does it all of the sudden have an edge even though they both have the same function that they always did? I have been pumping myself full of haste the best I could and now I feel like a dumb dumb. Should I atleast change my gems and enchants over to vers for now?
after mop it went from haste & mastery to haste & versatility because they changed blood shield to the point it was a waste of time to stack mastery.
The top men in charge of theorycrafting will say versatility was always the top stat and such. Anyway, not here to rag on them, but want to offer a perspective of some one who is 384 with 1 percent versatility.

Versatility is an incredibly passive stat. It gives you offense, defense and healing all in one, but most important it offers you magic damage reduction which every tank should need.

However, I would agree that haste is still miles better even if the math disagrees.

Maybe in raids it's different but the extra haste I have gotten over the last two months feels far more valuable. You get extra blood boils during rune weapons, extra runic power quicker for more bonestorm reliance and most importantly tied with heartbreaker you get way more death strikes.

To me, everything versatility does haste does too, except not passively so it actually makes playing the game more fun.

Either way, strength and stam above all. You won't have much vers OR haste if you follow that, but it absolutely is what's best.
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Wow hey Metro thanks a lot for the response very informative and aren't you the gm for Mojomakers guild? Right on! Ive been a huge fan of Jesse since OMFG. Made my day getting a response from a bit of a legend haha, have a good one. Tell Jesse I said hello.
10/21/2018 07:23 AMPosted by Metrohaha
The top men in charge of theorycrafting will say versatility was always the top stat and such. Anyway, not here to rag on them, but want to offer a perspective of some one who is 384 with 1 percent versatility.

Versatility is an incredibly passive stat. It gives you offense, defense and healing all in one, but most important it offers you magic damage reduction which every tank should need.

However, I would agree that haste is still miles better even if the math disagrees.

Maybe in raids it's different but the extra haste I have gotten over the last two months feels far more valuable. You get extra blood boils during rune weapons, extra runic power quicker for more bonestorm reliance and most importantly tied with heartbreaker you get way more death strikes.

To me, everything versatility does haste does too, except not passively so it actually makes playing the game more fun.

Either way, strength and stam above all. You won't have much vers OR haste if you follow that, but it absolutely is what's best.

Pretty much this, tho i don't sit with 1% Vers i like more but still rather Haste over Versatility any day.
I still go for haste over versatility since the stats are pretty close value wise. I also despise versatility as a stat because of how boring it is. Haste is something you can tangibly feel when playing, I can definitely tell when I'm using abilities faster.

I kinda wish Blizzard would remove versatility and replace it with something more interesting.
Some updates. I got some upgrades over the weekend and now, Haste sims higher than Str!

Here's my breakdown:

Weapon DPS 9.52
Haste 1.92
Strength 1.84
Critical Strike 1.63
Mastery 1.40
Versatility 1.36

Since I only do M+ I sim using the hectic add cleave parameter.

Just to show that it vary a lot depending on gear setup. I was at 355 last friday and was simming Wpndps>Str>Haste>Crit>Mast>Vers. Since we don't choose the upgrades we get, simming is a very good way to help us decide which piece to use.
So mastery is at the very bottom for blood knight?
10/22/2018 07:55 AMPosted by Bignuggetz
Just to show that it vary a lot depending on gear setup. I was at 355 last friday and was simming Wpndps>Str>Haste>Crit>Mast>Vers. Since we don't choose the upgrades we get, simming is a very good way to help us decide which piece to use.


Some things to know about simming...

First, which should be obvious to most anyone who's simmed stat weights... they are based on how much of a given stat you already have, and so are subject to change due to diminishing returns. For example, your Haste may now be higher because you dropped some as you upgraded gear, meaning the value of each point of haste is now worth more than when you ran the sim at a lower item level. Similarly, as you upgrade, you gain more strength, meaning the diminishing returns on it are increasing, reducing it's value on a per point level.

Second, which is probably less obvious, is that sims focus predominantly on an easily calculated metric like DPS. This means that simming your stat weights as a tank isn't going to be helpful if your current issue is survivability. Survivability doesn't have as easily calculated a metric, and sims are notoriously bad when it comes to the intuitive use of abilities as opposed to a cut and dry rotation. This is likely why Versatility is at the bottom for you. Crit and Mastery offer bigger returns from a DPS standpoint then Versatility, but Versatility offers a bigger return from a survivability standpoint (as it not only increases your healing, but also reduces damage taken).

This is also why weapon DPS will always appear at the top.

Not saying you shouldn't sim as a tank... but just to keep in mind that sims and the stat weights they produce are within the context of DPS, and so will give you stat weights to maximize your DPS and not your survivability.

10/22/2018 09:16 AMPosted by Ghorghorbey
So mastery is at the very bottom for blood knight?

It isn't that Mastery is at the bottom, but that it and Crit compete for the stat which offers the least value from a survivability standpoint. Which you choose to favour after Haste and Versatility will largely depend on personal feeling, and the types of encounters you most often tank. Crit is better in dungeon settings, particularly mythic+, while Mastery is better in raid settings.
10/21/2018 06:51 PMPosted by Unholydivver
I kinda wish Blizzard would remove versatility and replace it with something more interesting.

I completely agree, Versatility doesn’t enhance the player experience. Crit and Haste have noticeable impacts on gameplay, and Mastery can for some specs. Gaining Versatility never makes a player feel more powerful or durable regardless of role.
10/21/2018 07:23 AMPosted by Metrohaha
The top men in charge of theorycrafting will say versatility was always the top stat and such. Anyway, not here to rag on them, but want to offer a perspective of some one who is 384 with 1 percent versatility.

Versatility is an incredibly passive stat. It gives you offense, defense and healing all in one, but most important it offers you magic damage reduction which every tank should need.

However, I would agree that haste is still miles better even if the math disagrees.

Maybe in raids it's different but the extra haste I have gotten over the last two months feels far more valuable. You get extra blood boils during rune weapons, extra runic power quicker for more bonestorm reliance and most importantly tied with heartbreaker you get way more death strikes.

To me, everything versatility does haste does too, except not passively so it actually makes playing the game more fun.

Either way, strength and stam above all. You won't have much vers OR haste if you follow that, but it absolutely is what's best.

(Anyone feel free to help - ty) :)
I am 20-30 days into the game. Casual ilvl 350 BloodDK. In 1-2 weeks I might push for heroic Uldir, I think I have a bit to get AOTC still. Right now I've not really made a gear wishlist, I do not really know what drops to look or hope for. I just equip gear that seems to be my best as I get it. I am mostly following the iceyveins suggestions, it is not going great. But, I do not raid or M+ a lot yet. So it is not a big deal (yet). Eventually, I want to be the best I can within my scope: Casual AOTC (then onto alts).

How much haste do I go for? How much is too much? How do I try my best to determine what I need/want? I do not want to always rely on asking here. Any general ideas on understanding theorycrafting for a new person?

Do I focus on getting all haste gear? Do I just "gem"/enchant for it? I am confused and don't expect to understand all of it. But anything helps.
10/23/2018 10:53 AMPosted by Therapy
(Anyone feel free to help - ty) :)
I am 20-30 days into the game. Casual ilvl 350 BloodDK. In 1-2 weeks I might push for heroic Uldir, I think I have a bit to get AOTC still. Right now I've not really made a gear wishlist, I do not really know what drops to look or hope for. I just equip gear that seems to be my best as I get it. I am mostly following the iceyveins suggestions, it is not going great. But, I do not raid or M+ a lot yet. So it is not a big deal (yet). Eventually, I want to be the best I can within my scope: Casual AOTC (then onto alts).

How much haste do I go for? How much is too much? How do I try my best to determine what I need/want? I do not want to always rely on asking here. Any general ideas on understanding theorycrafting for a new person?

Do I focus on getting all haste gear? Do I just "gem"/enchant for it? I am confused and don't expect to understand all of it. But anything helps.


I think you'd have a bit more success with Rune of the Fallen Crusader instead of Stoneskin Gargoyle. Then you should try to socket your gem slots. Personally, I've found success with both Haste and Versatility gems. Haste you can actually feel a difference in rune regeneration like Metro said, whereas Vers is a passive buff.

The strength of BDK comes with the self-heals, and Will of the Necropolis is also an extremely strong talent choice to take. You currently have Anti-Magic Barrier which is fine for some situations, namely the Zul mini-boss in Kings' Rest, but it's really not that necessary as WotN is so strong.
10/23/2018 10:53 AMPosted by Therapy
How much haste do I go for? How much is too much? How do I try my best to determine what I need/want? I do not want to always rely on asking here. Any general ideas on understanding theorycrafting for a new person?

The advice is usually to stack haste until your rotation feels comfortable, which seems to be somewhere around 25-30% for most folks. This may be a little hard to achieve at this point in the expansion, particularly since chest, helm and shoulders don't have secondary stats.

There is no real point at which you can have too much haste.

10/23/2018 10:53 AMPosted by Therapy
Do I focus on getting all haste gear? Do I just "gem"/enchant for it? I am confused and don't expect to understand all of it. But anything helps.

Yes and no... You want haste gear, but gear of a higher ilvl will always be better so don't handicap yourself by equipping lower ilvl pieces because they have haste. The only slots where that isn't the case are rings, presently, where you can get away with about 10 ilvl differences to favour haste.

As for gems and enchants, yeah... pick one stat and go all that. If you're looking for haste, enchant and gem haste.