Why can blood dks spam death grip over and over again? I understand Necro Limbs + Death grip Legendary + Pvp talent = 2 grips but is there something else? am I missing something? It feels like they never run out?
Thereâs the legendary that letâs you grip again whenever you cast grip, the 2 charges talent, and deathâs echo, right?
I havenât double checked if death echo and the double grip stack since i donât play bdk and servers are down, but if thatâs the case then theyâd have 6 grips before necro limb.
Blood DK kept me at Stables for like 5 minutes one day. Shouldâve just let him kill me.
play bdk in rbg and kidnap healers
Iâm pretty sure the 2 charges talent and deathâs echo are the samething unless thereâs another talent that blood dks have to give 2nd charge of grip?
I play blood and yes I know Iâm super annoying to people. I run the talent that gives me multiple death grips and makes my death and decay a 90% slow. I hit surprisingly hard with my legendary.
The cool thing about Blood DK is so long as youâre not playing one, youâll never be the worst player in a match.
A bdk kidnapped our priest healer in twin peaks and kept him under the bridge underwater until he drowned.
Unless youâre Doors and then you are always the worst player in the arena match. Goodbye donât let the Doors hit you on the way out
Nah, Doors sends it.
I take it this guy ran into the demon bolt demo hpal blood dk team.
Canât unholy/frost death grip just as much as blood? From what Iâve seen the legendary + pvp talent exists for all DK specs. Blood DK death grip is 15 sec CD so I assume thatâs the only difference
Finally resubbed since im done with my work training.
But I wanted to comment on this because 2x grip (usable again within like 3 seconds), abom, gorefiend = fun.
God blood dks that build for spammable death grips in RBGs can literally keep a healer out of a fight indefinitely its so annoying.
1900 bm hunter