Blizz's own words about Hunters

You really don’t. Not for any group content you’d feasibly be doing is going to need that with what I see. No enchants/consumes also hurts you but I don’t see any enchanted gear. No LW is a throughput loss yes but unnecessary for whatever you are doing imo.

You have presented opinions, which you claim to be facts, and refuse to back up which makes them invalid.

All you can do is make excuses or tell people “you wouldn’t understand”.

All this does is make you look like a liar.

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It’s not that deep.

Incorrect. I have explained multiple times how they are facts. If you can’t comprehend them that’s a you issue.

It’s not my fault if I dumb something down and people still can’t understand it.

I honestly don’t care. You can either choose to beleive it or research it yourself. Either way Blizzard isn’t changing their mind.

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I tolerated MM this long and dealt with survival going away permanently for me, been forced to dps as BM, and now, finally no more lone wolf, no more pets, just a hallucination of a pet from the sky and I am happy with, ecstatic even.

You know what also is Blizz’s own words about hunters??
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> Hunters are in large part defined by their pets and their greater relationship with the natural world of Azeroth and beyond. Marksmanship Hunter stood in somewhat stark defiance of that for much of its existence, as it was often more than willing to abandon pet access in exchange for extra throughput from Lone Wolf. Over World of Warcraft’s history, this talent was iterated, changed, and grew to be a core part of Marksmanship’s identity.
*> *
> There were many fantasy and gameplay issues with Lone Wolf. Pets had legitimate utility behind them, such as Bloodlust, defensives, and mobility. Having to summon your pet and lose Lone Wolf to access that utility as Marksmanship often had legitimate experiential and throughput consequences. Why should a Hunter be frustrated to pull out their pet? The discord between Marksmanship Hunters and their pets felt like something that needed to be solved-- and our goal was to solve that problem in a way that not only reembraced pets as a part of Marksmanship’s identity, but also did it in a unique and fantasy-forward way.

I even left in the typos, that’s how happy I am. I am not sorry for being this happy.

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You’re not forced to do anything.

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I’m excited for the changes, personally. If I feel like rocking pets, I play BM. If I don’t, I LW and do just fine without a pet tanking for me.

I do kinda find it funny though that there are people pounding the table for their beloved pet of 20 years, without whom they would die. Their best friend. Their ride or die. The reason they play Hunter.

Then they refuse to play another spec

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Explaining does nothing when you refuse to back up your supposed “facts”. You have given nothing but excuses.

You care enough to respond to me with more excuses.

…as expected.

The change is coming whether folks like it or not. Time will tell whether or not it is a good one.

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eh welcome to the club.
They describe arms as “A battle-hardened master of weapons, using mobility and overpowering attacks to strike their opponents down.”
But in no way is being a “master of weapons” reflected in the kit and Arms has the least mobility of all the warrior talent trees (though they are fixing this next patch by nerfing fury and prot mobility in pvp! Huzzah!).

You’re right, I don’t do the content where these changes will have the most impact. All I want is to play my favorite spec from my favorite class with my pet by my side. I’ll never intrude on the space were the cream of the crop play and just wish Blizzard would figure out how to change the spec without the pet removal from the spec.

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Tbh I think it’s dumb, but it did make me laugh when I read the dps lose disclaimer in patch notes :joy:

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If you can’t comprehend why having to summon a pet for utility is a problem you clearly don’t play MM

Because it’s entertaining.

Yes the change is coming and anyone with a basic understanding of the spec knows it’s going to be a good change.

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BM gameplay is significantly different from current MM gameplay and for some of us the mechanics are iffy to pointless. I know for most naysayers in the forums it’s about raid efficiency and how they play in PVP and M+. For me it’s about how it ‘feels’ to play it and the pleasant familiarity. The option to focus on Lone Wolf and eschew pets has existed in game practically forever. I do not understand how switching MM players to a ‘forced pet’ is somehow a massive improvement. I’m not going to agree it’s better, but I’m not claiming to be an expert despite MM hunter being my main for years now.

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I sac my fel hunter but only because I can still use the interrupt on my Destro lock :x

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I have a hunter that I played MM in Shadowlands (because BM was so awful it wasn’t viable for keys). I never had a pet out for MM… I can see it as a RP option on Moonguard or other RP servers/communities, but not for any other reason. I solo quested just fine without a pet as MM. For group content, you should be wanting to max your DPS (which again means no pet).

I guess all these people complaining about the change are RPing or really can’t do solo content without a pet? I really did think it’s as simple as “want a pet, then swap to BM since it’s right there in your toolkit,” but I didn’t look deeper because I think all the pushback is nonsensical. :roll_eyes:

The problem with MM and pets is twofold.

The First is class fantasy. MM class fantasy is kinda bland. Subjective opinion, I know. But simply being good at a weapon doesn’t deliver a super solid class fantasy. Lone Wolf is fine in that regard since MM should focus significantly more on the abilities of the Hunter rather than going all in like BM does. But we can do better than that.

The change to MM and having a pet that works as a spotter rather than a full companion like BM/SV pets do still emphasizes on the sharpshooter nature of MM, arguably much better than the current iteration since spotters are integral to how sharpshooters actually work, while still giving it the nature bent that defines Hunters as a class.

Second is mechanically pets are a detriment to the current MM playstyle, they create a jarring interaction between Lone Wolf being better and being better for long enough that it’s the “default”, while still having tons of utility baked into them because that works fine for the other two Hunter specs. Moving the utility to the Hunter rather than the pet themselves is obviously a mechanical improvement, but having a pet that buffs the Hunters abilities themselves rather than directly contributing (which again, is the fantasy of SV/BM) allows MM to stand out significantly more and gives Blizzard more avenues to improve MM’s playstyle.

The closest I can think of for this situation is when they reworked Combat from a vague spec that was more defined by what it didn’t do (stealth and poisons) to something that is actually it’s own separate thing.

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bLiZaRd oWn wUrDz!!!

survival exists

100% subjective when I can point out Legolas, and Aragorn.

Those aren’t wow marksman hunters, but they are what MM should be more modeled after. The class fantasy for marks in wow is mediocre

Well, if you look at the feedback in any thread on this you’ll see that you are always a small minority of opinion, so the numbers say quite clearly that it’s you and a few others who simply don’t get it.

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