Blizzard's president called out Asmongold

Disagree. At least in the past you could get a social experience because you had to group with people on your server cause no RDF. You earned a good name or bad name and if you screwed enough over it got along the server…

I think the RDF is a good idea but it drove the talking in groups out. Heck I said Hi on an alt a few days ago and was kicked all of a sudden.

So your definition of “casual” is “someone who wants to play WoW like a lobby game?” That’s…interesting.

Yes, it will take time to get your rating and gear up to the point where you can do 16s no problem. But…like…that’s the whole point of a game like this: To improve your character over time.

3 Likes

Both are blind.
Both are idiots.

That’s mmo’s as a whole. Lots of reasons they lost favor.

SP games have more MP thrown in. Need to interact, hit MP. Want to see story, SP.

And the models used in MMO, can wear thin to some. the hidden online gambling isn’t so well hidden these days. Now wow is nicer ofc. Thanks to d4 we can’t complain about even 10% drops. 10% is generous now that I think about it really.

Still, less players at this point are as thrilled about paying for a year of sub to gamble weekly on a drop.

My son’s joke about me to bust my chops is “look at the wow player, playing for months for 1 mount to drop”.

I have no counter for that. It is…true.

Any time promotional material, marketing, investor presentations, developer

I don’t disagree. There are very few exceptions where things like Torghast, MageTower or Horrific Visions allowed for solo end game progression.
I am saying the market (people) have changed and the game has not. If blizzard want to keep wow at its current levels and figure out how to better monetise the existing players, so be it. Otherwise they have to target more players (which means making the game more appealing to them). This is what I take Asmo to mean when he says they are out of touch and why I agree.

2 Likes

For me D4 is nice place to visit, but I don’t want to live there, the same was with D3. When it comes to raiding in WoW I was pretty hardcore raider from MoP threw until the last raid of Shadowlands. I just couldn’t do it no more, it was not longer fun for me. It started to lose its fun feeling in BFA and I kept telling myself it would get better come the next tier or xpac. Well it didn’t. So I have fully retired from raiding. 9 hours per week that I am not staying up from midnight until 3 am or from 2am until 5am of my life saved because I no longer do it. Plus all the prep time, until that point I never missed a raid night and was one of the guys that showed up 30 minutes to an hour early.

I rather farm welfare gear now and still get to see the same game and pretty much accomplish the same feeling of accomplishment without all the hassle and wasted time. I am to that age now that time matters. I just can’t see wasting a lot of time for nothing anymore and losing a lot of sleep over something that resets every few months. I rather relax and just enjoy the game and get what ever I get without the clawing and fighting over gear drops or drama of who shows up or not. Also don’t have to worry about the latest and greatest add ons to come out to make raiding easier.

3 Likes

Pretty much spot on yes, who plays infrequently, without fixed or identically repeating gameplay sessions, who does not formalise a rigid wow schedule. It has no correlation to skill… especially since you have casuals with 20 years experience… they have probably read a wowhead/icyveins guide or two in there time just to be able to quickly jump back into wow.

I think for a casual its not a linear increase, its a constant two steps forward two steps back feeling that the game re-enforces… most raid teams I have been in over the years has collapsed because of regression, being able to kill 6 bosses working on the 7th, lose 2 players, well back to only beating 2 bosses - guild disbands… thats the gameplay experience for casual gamers and it is NOT tied to how they perform, its just the luck of the draw on who they get matched with.

4 Likes

Oof. Hate To See It.

Bingo, its you that has changed where as the game has stayed the same. I think society has changed greatly over the last 20 years, what you can expect of gamers is very very different in 2023 to 2003.

I dont think the games design has shifted enough to take that into account and I think there are a lot of echo chambers inside blizzard of Elitist Jerks type of hardcore raiders that cannot see outside of their own experience. They are extremely passionate about the game but probably not all that good at their jobs (Ion being head of the list for me on that front - but mostly because he is just the public facing guy).

5 Likes

He is clickbait. Blizzard literally tried to provide meaningful progression for solo and casual players. Most players here lost their minds. It’s a no win.

I agree, I think blizzard did/do genuinely try. I also think they can’t empathise with what a casual player is… in their minds wow is best when it is enjoyed by “repeat social interactions” - which is true but their designer brain jumps straight into “how do we get players into repeat social interactions then”. The problem is thats not how the casual gamer mentality works, they (we) leave. We don’t want to re-arrange life around those repeat social interactions, wow is just not that significant of an event we want to put off important life milestones to fit around our raid/M+ calendar (from a business perspective, sub = any other sub).
So unless the game becomes much more embracing of matchmaking/solo/flexible irregular gameplay, it will not be appealing to casuals en masse, and there is a back log of ~20 years of former gamers that would probably embrace such a model.

I agree, on the one hand no-lifers “earned” their gear and want to laude it over those who don’t have it… its a validation of the effort and work they put in. On the other hand, MMOs are just not fun without that gear/being lauded over.
On solution I have been advocating is casuals need a pathway to be as powerful in outdoor/the content they engage in (mythic ilvl outside of raids/M+), with raid gear being the only viable means of being that powerful IN raids… sort of like a debuff -20% stats in a raid and each bit of raid gear lets you ignore 1% of the debuff but no-lifers dont like that. They want to be more powerful than the majority because “they have earned it”.
Blizzard can’t have it both ways, the players have spoken and I think Microsoft will side with market and not the embedded underperforming blizzard echo-chambers.

1 Like

Idk about any of this, but I hate Asmongold, so NICE

1 Like

I will disagree, and leave it at that.

Not going to be sucked into your tro;;ing.

Have a great night!

Sorry to disagree, but mow it truly is M+ or die, and theres no denying it. Every path for over world players leads to M+, with SERO exceptions.

Just saying.

Prove me wrong, even with this new patch.

3 Likes

It’s quite easy, pre m+ you had 0 options if you didn’t raid, now you have an option.

If you choose to do neither than you still get higher relative ilvl compared to before.

1 Like

Takes a trashbag like Asmongold to make Mike Ybarra look good.

+1 for Mike

1 Like

You are one twisted person. I take it mor personally. His PUBLIC statement hit home for anyone not doing heroic/mythic raiding.

Meanning he does not give AF about us players that do not do neither!

5 Likes

-Don’t come to general in years.
-Come take a look since I am subbed for HC with friends
-General is still seething over Asmongold

It seems he has become ingrained here.

3 Likes

People aren’t seething over it, they’re just tired of his acolytes shoving it in everyone’s faces all the time. We’d be delighted to never hear about him again unless we actually went and watched his videos ourselves.

I mean, I don’t hate Asmongold but I don’t go out of my way to watch him. He has a pretty big following though.

His content is more of a meme filled sarcasm. Can’t take anything he says seriously.