I recently saw a posting about blizzards new trinket concept. What if they implemented this system across ALL pieces of gear in the next expansion?
Make the Gems themselves easy to obtain:
Common: Normal Dungeons Drops
Rare: Heroic Dungeons Drops
Epic: Mythic Dungeons +0 / Raid Drops
When it comes to the gear itself, it has no stats.
So For Example,
iLvl 355 Makes your Stats Gems 2% stronger and Effect Gems 1% stronger
iLvl 360 Makes your Stats Gems 4% stronger and Effect Gems 2% stronger
iLvl 365 Makes your Stats Gems 6% stronger and Effect Gems 3% stronger
iLvl 370 Makes your Stats Gems 8% stronger and Effect Gems 4% stronger
iLvl 375 Makes your Stats Gems 10% stronger and Effect Gems 5% stronger
This way people cannot complain about the RNG nature of gear while still maintaining roughly the exact same stats as current gear on Retail.
What do you think?