Blizzard's major problem

The anthro races aren’t given enough attention. Blizzard writers and modelers use elves as their self insert and view them as “literally me!” That’s why Vulpera/Worgen/Pandaren get like 18 customization options, and Haranir get 30 options for hair highlights alone. Void elves are the main characters every expansion now it seems, and blizzard’s models routinely disregard the base species they used for inspiration when making anthro races. Dracthyr don’t get transmog and other anthro races have random digits removed for what seems like fun, and features are completely botched. Worgen/Vulpera legs are complete trainwrecks because of a lack of understanding on how digitigrade legs work and a fundamental lack of phsyical concepts like gravity, with physics defying male worgen remaining upright despite their entire, ludicrously sized torso being in front of their ludicrously bent legs, etc. Vulpera are just shoved onto goblin skeletons with no rega…

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stinks their sub ended in the middle of such a good rant.

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Real and factual. Fix my neck seam.

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Kul Tiran and Mechagnomes have less customization options than any other race.

I am not sure if this is on the top 10 list of Blizzards major problems.

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Everyone know blizz’s biggest problem is the players, get rid of those and they would have nothing but home runs.

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I’m sure that of all the threads started today, it’s one of them.

It is kind of funny that after all these years we still get helms that dont model correctly on Tauren.

Sometimes having to prioritize a single point as the top problem leaves people and institutions in task paralysis.

Blizzard you have a great pile of problems…. Just jump in and fix whatever sticks to your hair. At this point anything is better than nothing.

Says expired yet I can still post?