BLIZZARD! why soar 30% nerf change makes no sense!

I did read that. Congrats, you’ve repeated what blizzard said. You didnt say how or why it is OP, just that it is.

Why is soar game breaking? You state that it’s faster while completely ignoring all of the other variables.

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What are the other variables? the cd? 5 min cd is pretty short.

the entire thread post if you have bothered to read it

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We’ve talked up there and you still haven’t made more interesting points. Just repeating read the top post. When I did read it, it’s just an addendum of hyperbole. If you want to have a real discussion I’m ready, if you want to make me shut up that’s another thing.

The cooldown.

The fact that it’s only usable in the old world for trivial content.

The mechanics requiring you to start at an elevated position. It’s not simply a 3x faster epic mount.

Why is it game breaking to traverse outdated content faster, but in a limited fashion once every 5 minutes?

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If it’s that trivial than other players should get something like it. If someone has it and someone else doesn’t then it’s still an advantage.

The cooldown is short enough to use it most of the time, unless you’re gathering ressources.

because you are stating stuff that i have already explained in the thread post, wich makes to belive you havent read it
Amorix has explained it better than i can to you im not sure how else

Your points aren’t solid. That you keep repeating them while ignoring what I say doesn’t make them better.

And it’s a valid point, but that’s never in question. …Not yet. They were surprised that Blizzard nerfed something that was shown off previously. If i were to guess other then the subjective fun arguments they use, it would probably be the predence it sets to further nerf it, given the reasons they gave. (Which are half flimsy at best).

I will say, you are correct that OP is making alts and liking their own post. :point_down:

https://worldofwarcraft.com/en-us/character/us/tichondrius/pinksodaz/collections/pets

https://worldofwarcraft.com/en-us/character/us/frostmourne/watchmeevoke/collections/pets
https://worldofwarcraft.com/en-us/character/us/frostmourne/viperzz/collections/pets
https://worldofwarcraft.com/en-us/character/us/frostmourne/titantrainer/collections/pets

Though i personally not going to strike it against the OP’s first post… not until i take a through look at it at least.

Not for me at least. I don’t know about anybody else, but if i’m leveling, or doing stuff and need to get to places quicker, 5 minutes is going to be a lot to wait for.

It will be like playing a modern Far Cry game if the Wingsuit has a cool down to use and it’s 5 minutes.

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please tell me why they are not solid is what im trying to ask

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I’ve kept repeating why they’re not solid.
The nerf still make the ability great, other races even classes don’t have tools as strong as that for travelling.
Balance is not always fun, but we’re playing a multiplayer game.
Even old content is done by many many people, and the nerf will make the ability work in the futur. You can’t just sweep that off the table.

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So the argument is “my class doesnt have it so it should be nerfed”. What about mage portals, summons, dreamgrove, and any other class specfic transportation?

Okay, so how is it a serious problem if you get to a different old raid to transmog farm a bit faster?

What is the result of that advantage? This is the question you still refuse to answer. What is that advantage actually getting them compared to every other form of transport?

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I’ve explained before, portals are available as much now with multiple hearstones and engineer tools. There’s also way more portals in the world than before. And mage portals are available to everyone, if they ask a mage.

They did nerfs in the past because people were going too fat farming old stuff yes, if that old stuff still matter and it does if people go there for the reward then yes it will be balanced.

Saving time on travelling by a really big marging, the biggest advantage in an mmo. That’s why any mount system is so powerful in them.

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But you have glider, and flying mounts it’s not the only wingsuit.
It’s a rocket.

1 minute, Zoumz. We’re talking about 1 freaking minute. That’s hardly an advantage.

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What about the other things a listed? Druids in particular have massive advantages in current content.

List them please.

Again. Once every 5 minutes and only if you’re flying down.

Time saved in current content is understandable, but how much time are you actually saving using soar in the old world? Please show me the difference in travel times over the course of typical old world farm route.

You’re saving half the time on travel whenever you use that might be 30 mins+ a day. It adds really quick.

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No you’re not. That’s not how Soar works. That only happens if you jump off Mount Hyjal or the top of Blackrock Mountain. In the rest of scenarios you’re saving up to 1 minute compared to normal flying.

Point being, it would feel a touch tedious if you’re given an ability that allows you to go pretty fast, but has a cool-down that would make it’s use minimal by the hour. In that being only going to happen 12 times at best. And given how the terrains are like in WoW, 12 isn’t nearly enough. Unless were in pre-WoD-MoP zones.

Legion legendaries like aggramar. The food that made you go fast when you killed something.

It’s minor for travelling. But yes their advantage is noticeable, but nothing like half the travel time.

1 min each time you use it. How many 5 mins is there in the time you play a day?
It’s litteraly twice as fast on the distance you travel in the old world.

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