Blizzard, what have you done to Blood DK?

Like everyone did back in Wrath, I also made a blood dk to tank with. I loved BDK! It was for sure one of the best tank in the game and for some time there as the new shiny tank it was OP but after a few changes it felt well balanced. I put it away for a few years and just now got excited to play this as I normally tank, mainly war and druid and what the hell is this??

What did you guys do? How many buttons do I need to push within the first 5secs of a pull and how squishy can this tank be at this current time?

Also why is the threat gen sooo bad???

Why would you tie Coagulopathy to Death Strikes??? Please explain how this makes sense??

You were trying to buff the damage of blood plague which is essentially an aoe ability but you tie it to an ability that was to be a health/survival tool that is mainly single target??

Why not tie the ramp up damage increase in blood plague Coagulopathy to, let me make a wild suggestion, another aoe ability such as DnD?? That way is one less thing that the player has to weave into their already cramped up list of priorities in BDK…

Who are you guys hiring and putting in charge of class management that is doing such a piss poor job at balancing this?? Do they even play the game, was it a DEI hire???

Please Make Warcraft Great Again.

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