0 planned tuning for next reset? Erm, theres 3 specs at minimum 20-25% behind everyone else, we are paying customers, where is the commuication for planned changes for these things? Class balance is very important not just class design, there needs to be direct feedback given to the player when they press an ability that does something, what are we actually doing LOL
they are busy using their resources to make it so Valeera speaks less delves. This is more important than class tuning and balance. Thank you blizzard for being the worst.
12.0.5 is around the corner and there are changes coming ![]()
Flash of Light and Holy Light will cause Beacon of the Savior to jump to them.
Eh ok, pretty cool I guess ![]()
Oh nvm, it’s a healing loss because the FoL or Holy Light don’t transfer to the target who had beacon, and you don’t benefit as if the new target had the beacon.
Honestly, when does it end?
Honestly they should fix that like how flame shock and lava burst work on a shaman …
Delves have been nice atleast lmao ![]()
In case Blizzard do wake up and need a list of issues (in no particular order):
- Light of the Martyr blocks Beacon of the Savior.
If Savior jumps to you while you have a Martyr absorb, it does 0 healing transfer. This might be “working as intended”, but it’s a terrible consequence for an uncontrollable Beacon. - Healing into absorbs is double-counted on in-game meters.
Example, 28k heal fully absorbed shows as ~57k on meters. Not sure if this affects other healers, but for us it massively inflates output due to how much healing absorbs we create on ourselves. - Brought to Light is pure padding on add fights.
It can be ~10% of our healing on some fights and 0% on others. That kind of variance from a passive is bad design. It inflates overall stats and is completely out of player control. - The playstyle sucks.
We don’t press Judgment in raid, we hard-cast FoL to fill, and spam LoD mindlessly. - We’re significantly undertuned.
Roughly 25% behind top healers in raid. A ~4% buff didn’t move the needle. - 12.0.5 Savior changes are weird.
- It’s a net healing loss. (See my comment above)
- Savior is losing some of it’s identity as a beacon.
- It’s unclear whether we’re meant to treat it as a Beacon or just a single-target healing amp.
- Targets that receive a HL or Infused FoL usually don’t need a Beacon.
This is the short list. I’ve probably missed a couple and there’s a ton of other work that needs to be done too.
Agree with everything. On top of all that, we have a lot of dead talents (particularly the judgement ones, even for Lightsmith Hammer and Anvil is grossly undertuned too), and our core kit basically depends on FoL proces and HL to heal.
It’s a degenerate playstyle not seen since DF S3.
My theory: Blizz knows we need changes and our problems are larger than just buffing up the numbers, i think this is why they tried re-adding Crusader Strike a week before launch. Since the race to world first is over and 12.0.5 is coming out in two weeks i think they are waiting until 12.1 to make gameplay changes. The PTR will most likely go up in May so they are staying silent since it’s so close.
Yes, I think we are f for the rest of S1 but they could at least do some tuning.
The bad news is that Blizz stated they were doing the 4 rounds of tuning and then moving onto Hero Talent Tree balance.
We got the 4 rounds and 12.0.5 is mostly Hero Talent Tree changes.
So it looks like this might be the state of Hpal until 12.0.7 or for the rest of Season 1.
The more dismal situation is that even if Blizz were willing to buff Hpal, the likelihood of them taking a big enough swing on the numbers to make Hpal competitive is 0. When was the last time any spec got a 30-40% overall buff? How likely is it that S1 Midnight Hpal is the first?
Hpal is so far behind the pack and has so many issues I’m ready to write it off completely until next expansion. Sad state of affairs.
i sure hope not, the state of balance is simply not acceptable
Not quite
Beyond these dates, we will look to perform more tuning passes based on data gathered during the starting weeks of Mythic difficulty for Season 1 and the March on Quel’Danas available the week of March 31.For these two passes we err on the side of caution with the amount of tuning we do until their respective Mythic end-bosses die to avoid being overly disruptive to progression.
After these key dates we will have several check-in passes planned roughly a month apart.
Also
Please note that this is not an exhaustive list of Season 1 tuning, just the ones immediately coming up.