As a long-time World of Warcraft player since Vanilla, I’ve noticed a decline in player enjoyment. I’d like to share three potential improvements to increase player engagement and satisfaction.
1. Balance Server Populations
Achieving a balance between Horde and Alliance players on servers would introduce a World PvP dynamic, adding a new layer of excitement and danger to the game.
2. Increase World Quest Difficulty
Making world quests more challenging would encourage players to collaborate and socialize with others on their server to complete regular quests, promoting a sense of community and cooperation.
3. Revamp Dungeon Queue System
Removing queue systems and requiring players to find and party with others on their server before heading to dungeons would foster a more immersive and social experience. Dungeons should be challenging, with a higher risk of wipes, to make gameplay more engaging and rewarding.
Implementing these changes would likely lead to increased player satisfaction and a renewed sense of community. While there may be initial resistance, I believe it would ultimately improve the overall player experience.
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Balance out servers. There should be similar amount of horde and alliance players on servers. This opens up something I’ve talked with many people about and will increase fun as it adds a danger dynamic – World PVP.
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Increase difficulty of world quests, which will make players have to be social again and find people on their server to help them do regular quests. All quests should not be solo-able
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(hardest to implement, but i think is the #1 thing that has killed the social aspect in the game)
Get rid of queues of all sorts. The fact that I can press a button and queue up for a dungeon then get thrown in with strangers who don’t even talk to each other makes it feel mechanical and unsatisfying. People should look for others to party with on their server, then have to walk to the dungeon itself. The amount of people who don’t know where the dungeons actually are show they aren’t exploring the world anymore. I’ve been back on wow for over a year now, and I haven’t made any friends because there’s no need to. Dungeons should be harder. No one ever wipes anymore. It’s boring, not challenging. The chance that the whole group dies should be there if people are being reckless or not playing their part well.
If you implement these changes, and revert back to the older way, I can guarantee you people will enjoy it more. You might get pushback at first cuz they’re so used to easy mode, but I would bet everything I own that it will improve overall happiness.
I hope you consider these changes.