Blizzard, these aren't Professions

The production “professions” do not fit that definition. What they are is a gold sink. 90% of the playerbase pursuing them for a net loss so 10% can actually take advantage means that you have set a barrier to entry too high for people to make any gold at all from them. This is by far the worst iteration of several you’ve tried.

There was nothing wrong with people getting a pattern and being able to make it and then place it on the Auction Hall. Now you have to spend a ridiculous amount of time collecting 5 different materials for a few skill ups to improve a now irrelevant profession skill. Meanwhile the actual skill is driven by collectable talent tree points. You could at least pick a progression model.

Once you do that, anything you could make gold on? You have to market your ability to press a button, rather than the finished item. Which further strangulates things. This has the added effect of driving most people away from player professions as a source of gear and consumables.

If that wasn’t bad enough, you added a quality gradient to further complicate things. I guarantee that noone who’s had to place orders for blue crafting gear (unless it was from their alt) has done so without wondering if they would ever recoup the expense. And noone who raids appreciates dropping 10+k gold on a Lariot neck slot just to remain competitive.

I’m sure there’ll be a small army of people arguing about how wrong I am. So I’m going to challenge them preemptively to say how much they’ve made with Leatherworking, Blacksmithing, Tailoring, or Jewelcrafting. BTW… no I’m not talking about you Fire-and-Forget potion makers.

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both my mining and my blacksmithing is profitable.

the only one not profitable so far is cooking.

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by how much?

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I sunk so much gold, I’d have had crafted 418s on atleast 3 characters if I hadn’t done it.

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i don’t know, i don’t hold a spreadsheet. Gold’s going up. When you got over 8 million, you worry little about percents and gold per hour. that’s peasant-level stuff to scrape by.

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Wtf when did you max it out at? Was it early on or midways? Later on?

it was within first few weeks. not immediately. i think around the first darkmoon faire?

the tips for the crafting orders have been good, and you get to craft things with other people’s mats.
and if something procs resourcefulness, you get to keep the extra mats. Sometimes alloys proc, and they sell quite good.

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I would say you’re probably part of the exception then, and not the rule. Also, this is purely about the production professions I specified, not collection profs.

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Yeah I’m not really enjoying professions at the moment. It feels like a gold sink for sure and if you do alts, it feels like a job. Gold Goblins are already way ahead, taking orders, are known, and instead of finding BOE stuff to craft and have a nice routine of sorts.

It feels now like a chore to do more quests to keep up with the knowledge points so professions are taking up even more time, arbitrarily for barely any return.

Be prepared for two weirdos to attack you OP [reply wise obviously] lol
They came into my thread and couldn’t act mature for two seconds…

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perhaps.

but cherry-picking datapoints hurts credibility.

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It’s fine. That’s why I waited until Monday to post this. If they’re just out to antagonize me, I’ll ignore them.

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Professions give me something to work on every week. People asked for meaningful professions. That’s what we got.

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Man professions were one of those things I was excited about at first.

I was definitely bummed by how it all turned out

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I’m not cherry picking. I’m including you in my analysis. That’s just my working hypothesis, that you’re an outlier. A control case.

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I agree with you.

The crafting order system is a nightmare.

Getting stuck with no way to increase your skill outside of Darkmoon Faire is a nightmare.

Being unable to reset your knowledge allocation is a nightmare.

Having to deal with all the qualities of reagents in your bags is a nightmare.

Having to rely on RNG for inspiration procs is a nightmare.

Even crafting consumables for yourself is a gold loss because the mats cost more than the product does on the AH.

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Made plenty of gold from alch/enchanting early (got insanley lucky easrly rolling phials and potion experiments before they took it down). Hard focused on Sophic and Frozen Devotion early. Have a bracer speced blacksmith (lowest Specialisation on my server for BS) to get the niche crafting orders. Also making decent money setting a few hours aside through the week to mine and herb (stacked in Finess with Finess phials) for decent 2/3 quality herbs and ores.

Have around 10k ore and 3k herbs sitting in my bank for when i decide to hard level inspiration and JC (gem speced because rings and necklaces are tapped out on frostmourne) but its probably too late to try and decent make gold from a new profession this lste in the season.

This doesn’t feel meaningful in a good sense.

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The quality of goods that can now be produced is greater than we’ve ever had before and all people do is complain that it requires effort.

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perhaps there are too many crafters, then?

on my realm most tools are crafted at a profit. Same with the frameworks. Plenty of gold opportunities if you look.

back in TBC, i bought netherweave and made bandages and vendored them. You better believe I bought salt and made pebbles and AHd’ them by the tens of thousands early in DF.

if you want to make gold, you figure out how to make gold. opportunities are out there. Just like real life.

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That doesn’t make it meaningful in my eyes.
And I’m all for effort… just seems like you, don’t get it and are one of the people who write people off as ‘‘complaining just to complain’’.

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