Blizzard: Retune Your GPU to CPU Relationships
I have an I9-9900X.
I usually see WoW using at most 3 or 4 CPU cores, and each half if that.
A CPU has more computing power to handle data flow, while the 1 to 2 CPU cores with 2 to 4 threads, won’t do much, here’s the issue.
By using GPU primary graphics, systems, data flow, and data processing,…?
This is called proverbially shooting oneself in the foot.
My current tower’s CPU has 10 cores, 20 threads.
I get to use at most 3 or 4 threads.
That’s at best 33 & 1/3rd % performance. 25% plus built in overclocking.
Meanwhile, with TWIN SLI GPU’s of Titan RTX’s, with an SLI bridge, I can get MAYBE 60 Hz.
MAYBE.
The old zone of Dragonblight especially near the old dragon plant caves is horrendous.
I am begging and pleading with you, PLEASE!
By setting the CPU to use 100% resources to source and shift data, the system’s bottlenecking is based on parts and not software.
I have:
I9-9900X, x48 PCI-E 3.0 BUS
128 GB ~3000 rated GBRAM, DDR4 or 5
2 TB SSD
Twin SLI Titan RTX’s
i299 Motherboard, Gaming rated.
… And others, et. al., etc.
In other words, your game is at least partially cooking a very decent and now outdated $10,000 gift because the software won’t let the hardware do what it does best.
I’m currently facing paying for a replacement and selling the current one for science or donation, rather than using the current system.
Resync your code!
AND!!
Your WoW Classic iteration count is always a bit higher than Live.
Yer not foolin’ me, only yerself!
Way to love WoW!
Please light the candle!