I’m super casual and I think you don’t understand the true casual mentality. I couldn’t care less if Titanforging was in or out of the game…
What if I only want to play once a week?
Totally up to you my dude. But imo one goal of a game designer should be to inspire most players to be a little more interested than that.
I disagree. Personally feeling obligated to log on every day so I don’t feel behind made me feel like a prisoner of the game rather than a player.
I figured it was to provide options. People complain about Warlords because it lacked those options while Shadowlands, at least at first glance, seems to have those options.
I dont suggest that you should feel obligated, the word I used was inspire.
That feeling of obligation is why time-gated dailies, currencies, and drops, all have an element of toxicity.
I dont think warforging is perfect or complete, but in repeatable content it creates the hope that you might get something good if you keep playing, which if you also legitimately enjoy the gameplay should more or less add up to a better experience than the listed alternatives.
If a player doesnt actually actively enjoy the moment to moment experience of WoW or their class then no reward system is good enough, and they should probably quit.
Good.
As long as daily questing works as it did in BFA and allows for a player to very slowly build their item level even if they don’t raid, then I see no issue with Mythic or Heroic remaining exclusive. It’s when it becomes impossible to enter normals (or LFR) to progress that we have a issue.
This never lost people in the past. And it should’ve died in a fire long ago. I say this as a former progression raider and now casual.
If you’re not a serious raider to belong to a guild for Mythic progression, then you don’t need Mythic level gear. This is the way it should be.
No it was definitely an obligation. If I wasn’t online every day grinding out AP and constantly rolling the dice for better gear then I’m being a liability to my team on Mythic. I actually feel what they were doing was far more toxic than anything because it taps into this mentality of “spin to win” which is constantly rolling the dice in hopes of getting something good. And keeping you on a hamster wheel with AP.
Personally don’t need repeatable content that tells me that no matter what I do I’ll never achieve full BiS.
That has to be the worst counter I read on the forums.
Good news though: Millions have literally took that advice and have quit and/or found another game.
I bet you’re the MVP posting this rhetoric on “I quit threads”. Keep fighting the good fight!
What may lose Blizzard a lot of players in Shadowlands is if they keep putting gear progression for raiding behind Action RPG and E-Sports content.
Now Blizzard is adding Rogue-Lite-Lite content with Tor-ghast. I’m sure it will be popular with certain groups of players like Mythic+ and Visions are. But for the players that want an open world MMORGP or a raiding experience without having to do all these other different types of content first, they’re going to stop playing WoW like they did in BfA.
I see PvP doing better now that PvP gear vendors are returning. So that’s a positive to keep players around.
Blizzard will walk this back after launch. Once the “I hate warforged” crowd buys the expansion but stop playing after a few months. Blizzard will turn warforged back on the casual dailies/group content players.
I’m like the most uber casual player there is, I’ve never even done a mythic plus, maybe 1 to try it out when it first started. But I do agree that the best gear should be for raiders. All this open world content and dungeon content dropping stuff comparable to raid gear is really hurting the game. I’ve been doing lfr for years but now these world quests drop better gear then lfr. So now my end game is open world content. I personally feel like nothing in the open world should be higher then lfr ilvls.
Yes sirr 
What’s with all this “best gear should be reserved for raiders” stuff? The question is, will a casual have access to gear adequate to do casual content or will they be forced to raid or do high m+ if they want any gear at all? Exactly what are the sources of gear a casual would expect to find?
Is there even any casual content in Shadowlands?
I recently bought a PS4 during quarantine, tried out Diablo3 for the first time, and it’s pretty fun. Worth a look if you haven’t already played it. It is a good time with a friend too.
But you would inspect them if they asked you to join your raid and if they weren’t equal in level to you, you would not take them. The whole applying for a job the requires 10 years of experience but you need experience on the job argument comes to mind. That’s how it is with all raiders there is no exception. And let’s suppose they did have the exp you required, unless they were a part of you core raid group you still wouldint take them because of your guild Hierarchy. And like someone else said M+ max loot at the end of a 15 is 465. Chest is 475. Mythic raiders get instant 475-485 loot. Dont try to hide behind a straw man of “you dont deserve this loot if you dont do this content” you do just want to deny players a chance of being equal to you as it is with all mythic raiders. And no I’m not Generalizing that’s legit how this game has worked for years. And your so petty that you lose your collective minds someone might get lucky on a drop and be equal to you in gear. If you don’t care so much you wouldint be trying to take it away from those of us who want it
They might lose some casual players to this.
But they’ll lose even more players if they don’t remove these WF/TF systems.
Um no casuals are the life blood of this game do you want the game to die? Scare away the casual cause this game ain’t getting any bigger with active Distain for new players in the community