Blizzard please

why does blizzard give guardian druid 2 new and super interesting abilities as pvp talents when youll only ever seen them in a handful of rbg games while most likely not even using those abilities due to them wanting nothing but tankiness.

Meanwhile feral gets nothing but a mandatory passive that you’ll take 100% of the time along with 2 other lame passives only swapping 1 out for thorns against melee, why cant the 2 new guardian abilities be added to feral and balance? i get why resto shouldn’t get them but even if they suck atleast its an option to have fun with outside of arena and isn’t just another mandatory passive that could easily be baseline and not effect pve at all.

The idea of PvP talents were to enhance classes in things they cant do in PvE and to create fun and interactive talent choices for PvP scenarios, its just a buttload of lame passives that don’t do anything to your play style or enhance the gameplay at all.

Im salty :slight_smile:

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As a resto druid I feel like our talents have lacked and real form of diversity either. I like our new talent, but we have so many stale options that could use revision or replacement.

I feel the salt.

Balance and Resto had 1 hit macros for the longest time lol.

Guardians only had thrash, swipe and convoke lol.

i get it that guardian is in a rough spot atm for pve and pvp but in pvp scenarios they are literally nothing more then a flag runner that will never get picked over a warrior or demon hunter. Meanwhile feral hasnt been as popular as it is currently in years also all i want is for them to make some of these passives that are mandatory to take baseline and only active in pvp scenarios and give us those 2 new cool guardian pvp talents or new ones if thats not possible instead of just mandatory passives that dont do anything to our gameplay or toolkit