Can we please get a list of all the weapon proc rates? Testers will not be able to know if a weapons proc rate is bugged. We need a list of what all the in game weapon proc rates should be. Thank you.
I’m guessing what’ll happen is that people from private servers will report it as wrong because it’s not what the private servers used and then Blizzard will make a post about it.
There is only a thin chance that pure number stuff is wrong, if they are directly using a 1.12 database for them.
No, but Blizzard will know. They can readily run through the gazillions of combat logs and see if things are happening properly.
If you like, as a Tester, you can log your own proc rates and report them back to Blizzard, and they can then discern if they think what you are seeing is appropriate.
not sure what you’re asking for?
a database dumb with a list of weapon and their proc rate?
or testing wether a 5% proc rate actually proc roughly 5% of the time… cause that one is a simple unit test ( and blizzard moved out of pure RNG proc rate a while ago), and the other one is already available via wathever wowhead and co. uses.
for example if a weapon should have a 8% chance to proc but its only procing 2% of the time. That needs to be reported. We need the data on what the items actual proc chance is suppose to be.
If you knew much about the client delivery, you’d see a lot of information there that you’re needing so you can update your private server. I imagine the other teams have already retrieved it.
No one knew the proc rate during vanilla, how would it help?
Ironfoe = 2.6% chance of double attack
Yes, they can report it in game if it happens, but hopefully the person reporting understands very well how large a sample set will be needed to make this clear. It gets old seeing people say things like “I’ve tried over 100 times and still didn’t get the 1% drop! Clearly broken!”.
that’s a automated unit test… that’s not what is expected from beta testers… not that a beta tester could actually gather such data in any efficient manner.
now, if the value in the DB was wrong ( aka, the weapon is registered as having a 22% proc rate instead of 2%) then this would be an error… but we,d have to know the intended value VS the database value.