Stun, cast, run around a pillar out of LoS.
My point being both you seem to be attacking it for the sake of attacking blizz and yet you go and accuse others of defending it for the sake of defending blizz.
Then channel on yourself for 6 seconds. Without ever moving or being interrupted.
Seems that the moral of the story is the racial may be OP in 2s and maybe 3s. Which I am sure if it becomes and issue blizzard will nerf the healing regen to is like they have done in the past for healing in pvp.
Watch the Zanda comps they are not using healers, but going straight out dps with heavy CC. Where they tromp the healer, while ccing dps, and healing to full. With a Zanda comp currently they are actually having dps that out heal a healer, so no need for a healer in the comp. Heck my kid and his two friends are running threes now, full on dps with Zandas, a rogue, double mage comp. They are crushing by peeling for the person that needs heals, while burning the enemy healer down. Only time they even have a challenge, is when they run into another zanda comp.
So in this scenario, they have been getting beaten upon, and need to heal.
What’s the likelihood that they can do all that without having a single dot on them? As even a tick of damage interrupts it, I gather.
Except no… because that’s a 2.5 minute cooldown. The only reason dps comps are working, “which they did BEFORE 8.15 hit yesterday btw,” is because Blizzard JUST nerfed healers heavily in pvp.
Just gonna copy the top comment on the video
They were thinking “let’s make this op so everyone swaps to it and we get money, then let’s nerf it into the ground so they swap back and we get money again”
You mean 4 seconds. Or if they stood still for 1 second and healed 25% of their HP. It singlehandedly removes affixes like Bursting from keys.
Its a 6 second channel and the heal strengthens as time goes on (or its 17% per sec roughly, can’t remember).
The best is all the inaccurate information in the OPs post. An example the cooldown is 2.5 min not 1.5min
They will eventually buff it some more while nerfing alliance racials some more.
No, i mean 6 seconds, it got nerfed, and the first tick is only about 8%
Good matches by people who know what they are doing, run a lot longer then 2.5 minutes. Most get two heals off on themselves. Which is huge, after burning down a healer within a three to five minute mark. Combined with class defensive’s.
I haven’t managed to get 1 second off during combat.
What now?
It’s fine as it is. No need for a Nerf or buff.
I’m still wondering how they managed to introduce Kul Tirans in a way that made them feel totally unrewarding.
“Soon you can play the pirates you’ve been trying to play since day one! But you know… they won’t look anything like any of the Kul Tiran NPCs who do cool stuff, they’ll look like that one fat guard we have. That’s what the players want right? Right?”
After that, it doesn’t shock me that they ignore all feedback, including beta testing, no matter how obvious issues are to novice game designers.
What class are you? and what is your pvp partners. I can tell you how to do it.
If they’re getting off 2 6 second casts in a 5 minute period then you deserve to lose.
Same thing i tell people about chaos bolt warlocks. If they get that off, you deserve to die.
laughs in [Rime of the Ancient Mariner]
LOL i bet your partners for pvp are zands. Oh wait you do not pvp like my kid and his friends.