Blizzard NO! (Adapative swarm)

I just started playing resto Druid and this spell is so amazing not because of what it does but because of how it looks, please keep this spell effect give it to rejuvenate or something.

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There is a ghyph to maintain shadowlands look

Theyre removing it in TWW currently from resto and making it feral only. Which is extra annoying if you just spent the gold to transform it back to the old effect.

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It’s a great spell both mechanically and visually.

This is one of the worst pruning ideas they have had.

Come on blizzard, do not remove this spell. In fact, give it back to balance as well please!

Why? Sounds like someone designing the druid has some issue with the spell. Sad. I think it being feral only feels off I don’t see myself using it and if they shoehorn it in that’s going to make feral less desirable to play.

I don’t understand why this will make feral less desirable to play. It’s already an option for feral and has a pretty defined place when it makes sense to use. I don’t see what would cause Blizzard to try to make it some requirement for all ferals to use, especially with them removing it from resto.

Cause I’ve seen abilities I don’t like become mandatory for being able to do good damage but they always felt so tiring to use and didn’t flow well with rotations.

Like feral. Claws claws and more claws and then randomly cough up bugs to attack people.

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I mean it fits. Open wounds and rotting flesh attract swarms of bugs. The amount of bacteria and diseases carried by said bugs enhances/worsens those wounds.

Increasing bleed/rot damage is what the spell does for Feral and it just so happens to go with what i just describes

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Festering old wounds yes but fresh wounds don’t rot that fast unless you’re a Dk or a warlock which the druid is not.

Plus imagine in a fight the druid has to stop to cough up bugs like a hairball.

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Druidic powers do not come from within the Druid, nor does flesh have to be rotting to attract a swarm

they advised in their recent update on the KotG hero tree that they’ve been following feedback…

here’s some feedback blizz - put adaptive swarm back into the resto tree pretty please

I have spoken to multiple Archdruids on the council, and we basically all love the ability, so please don’t remove it.
:two_hearts:

Yes, yes, yes. I’ve used Adaptive Swarm the ENTIRE TIME I had it. I love it. I need it. It helps my healing and my passive DPS as a healer.

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Feral Druids infect wounds instantly with another talent. They also control the circle of life and death. Summoning a swarm would definitely fit their spec theme. I think all Druid specs should get it through the class tree though.

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I agree in principle, but have concerns about its different relative power level across the different specs. Swarm has wildly different value propositions across each spec, ranging from nearly spec defining to “I’m sorry, what does this button even do?” That makes it tricky to find a shared spot in the class tree where it will carry the right relative power for where you’re taking it for each spec.

Then again, we currently have a free Frenzied regeneration proc once every 2 minutes as one of the druid capstones, so perhaps worrying about relative strength is a bit too advanced at this stage…

I’d say it would work best on balance but balance already has to many buttons so resto would be the best bet after that.

I mean every spec had it back in Shadowlands. It’s a universal skill that damages and heals. Druid has terrible capstones, at least this would be appealing to all specs.

They did have it. And to make sure it’s clear, I’m in no way suggesting Adaptive Swarm shouldn’t exist for all specs. It certainly belongs with resto first and foremost.

All I’m saying is that I don’t really want to advocate for bad game design. The fact that our capstones are crap is not immediately made better because we put a talent there that some specs HAVE to spec into and others can ignore entirely. That would be the same fundamental problem behind Astral Influence and Rising Night being locked behind starsurge, sunfire, and moonkin form.

I’ve been frustrated by how questionable monk’s class capstones have been all expansion for sure, but one positive of the monk class capstones is that I’ve never felt pressure to spend a half dozen points into things I don’t really care for in the situation I’m playing because I need to reach some overpowered capstone.

If Blizzard rebalances Adaptive Swarm and/or other aspects of druid such that the spell is on a similar level of power for each spec, then I’m all for it going into the class tree. I’m just not keen on using more questionable design to undo other questionable design, which replacing a bad capstone with Adaptive Swarm (as things stand today balance wise) would be doing that. Especially since historically the two specs that have used Adaptive Swarm the most (resto and feral) aren’t even in the same half of the class tree - it’s likely Adaptive Swarm would be in one of their sides putting pressure for the other to put points into things they don’t particularly want to get Adaptive Swarm.

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I would wanna see adaptive swarm become a class tree capstone, how bout that eh?

Would hate to see it go because man do I love its mechanic

It looks cool, but playing Resto in M+ requires a ridiculous amount of abilities; I can’t say I’ll miss it.

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Then let’s cut down on the abilities that all do some variant of the same thing. Adaptive Swarm has a unique mechanical niche; nothing else in the game works the way it does. That uniqueness should be encouraged.