Definitely no more or less enjoyable than the current way we PUG in M+. But at least there’s options. Different floats, different boats etc.
Nice one. It took me a very long time just to get invited to my first +14 (a whole week, in fact), despite timing all +13s. I finally got invited to a 14 DB just yesterday, 2-chested it and now all of a sudden I get invited to 14s, lmao. 5 more to go for me until resilient.
Yeah, that’s why I try my best to get ahead of the curve on my main. Waiting a few weeks before trying to push is a struggle.
*radio silence from Snozy after I show the goods. Funny how that works.
The general concern with a solo queue seems to be that in introducing a queue system, you change the audience of M+ as a whole and the system would then take account of this additional audience in future updates and design direction.
Yeah, while I might disagree with you… there’s no reason for Snozy to be so aggressive and condescending.
The difference is with an MMR/ELO system you can go up and down. The ‘and down’ is important. If all you can do is go up (as it currently stands), the system rewards grinding over skill.
And while people do partake in pvp in WoW, I have a feeling that most of the M+ participants aren’t of the mindset that the pvp’rs are. Failing has to have stakes; and blizz keeps catering to those who wish there were none.
I agree but only for M0
Being the introductory version of Mythic, it should be queueable so people can get an idea of the new mechanics and whatnot, with a daily or weekly lockout just like it works with LFR and RBGs
Or remove M0 and bump Heroics to M0 level, same thing