The no changes crowd were right. Overall I think the biggest problem was trying to appease casual players by adding boosts and showing willingness to change their game. Now of course the result is that huge numbers of players are going to continue demanding shadowlands 0.5 who barely play this game and will later complain that it’s boring, antisocial and soulless. The cycle repeats itself I suppose. Appeal to people that don’t want to play your game > they demand changes to your game when it suits them > veterans leave > casuals leave.