1- fixing all dwarves two handed weapons clipping on the ground
2- fixing all weapons clipping through cloaks, all races
3- remake all axes and make them as real weapons not current tiny toys which barely resemble blades
4- make enhancement feel like a melee class through significant thunder/tornado melee strikes, we barely can see any difference from current enhancement and elemental
5- hunters will counter rogues efficiently, like they are suposed to do
The fact that I question these points as something relevant already makes me superior to those currently responsible for these issues.
But my suggestion is that I do this work for free, then we can put one material next to the other and see which is better. If it really isnât better, Blizzard has nothing to lose.
Go offer to be an intern. Youâd probably be amazed at how little you could do as a developer because you are being constantly called into meetings. An intern actually gets a chance to do the (trivial, unprioritized) work you want to do.
How do you propose to do that? Move the way the axe is held? Oh, but now those other axes are clipping. Create new animations for each individual axe? There are 17,000 axes, get started bud.
Create a physics engine with collision detection and realistic fabric? With WoWâs engine? Good luck with that (though . . . if a guy can dream . . .)
I mean other than one being a caster and one being a melee, what are the differences in deed.
I suggest you download a free model app- Daz studio is perfect to learn on- follow some tutorials on creating basic clothing ( plenty on you tube)
Then actually make something, rig it ( this means build the bones to allow it to move) place on free model. Sit model on free chair- observe massive clipping. Fix it. Move model to sit on horse- observe massive clipping, fix it.
This will teach you the actual strange difficulties in âclippingâ, and how difficult and time consuming it is to deal with.Multiply difficulty by Blizzard using old code with thousands ( millions?) of armour models, x likelyhood of artist getting bean counters to agree, oh yeah, lets spend time and $$ on fixing dwarves 2 hand clippingâ
Iâve been working with integrated systems for decades, i guarantee that after 3 days of training with the software used by Blizzard and another 1 week of working, Iâll adjust the positioning and size of all two handed weapons so that no dwarf has his weapon crossing the floor.