Eh… it was a janky change to feral to shutdown bearweaving, and although the data suggest that it didn’t perform as well as the devs anticipated, they are still nerfing it.
Note the wording there, 5-10% dmg increase for the best Feral DPS, and an even larger percentage increase for those who weren’t Bearweaving. Early logs showed it was closer to a 2-3% increase in the top end, and much closer to 5-10% in the low-mid parses.
Anyway, I don’t personally care where feral is on the damage meters, but I do care that they are making relatively large changes to a spec’s playstyle and dmg output at relatively significant points in the expansion, which will impact people’s enjoyment of Wrath Classic overall.
Some people have been waiting literal years for ICC, and have put a lot of time and effort into their characters and getting ready for the next couple of months of progression into it with their guilds. Had they just left feral the way it was at the launch of Wrath, like most other classes/specs, people would know exactly what they signed up for and are getting themselves into, rather than making last-minute changes.
Look, I have no dog in this race, personally, as I play feral for PvP, and I only go to GDKPs, so I don’t really care if I parse 99s or 45s, because I don’t have to worry about whether I get prio on the PvE items I want; I either have the gold to bid on them, or I don’t. And, none of these changes affect PvP, so I’m at least happy about that, but… looking at the data, and looking at the intent behind the changes, the explanations about the changes, and what they have actually implemented, just all point to:
The changes made to feral are reducing fun and enjoyment of gameplay for those who play feral. That sucks.