Doesn’t seem like they know how each talent will impact the playstyle. This whole season 1 have been one huge beta event. Why completely change how a spec in a middle of a season? Plus, the numerous bugs that come with each patch. Very disappointing.
That’s an exaggeration. Sunfury’s rotation became messy because of the introduction of the Aethervision talent which, while great in a vacuum, has a lot of counter synergy with Sunfury’s toolkit. Spellslinger on the other hand was barely affected at all and even slightly buffed. I understand and share in the frustration but we’re far from “useless.”
And it has for years and years. Truly one of the most neglected and overlooked specs in the game.
This lack of proper testing and last minute completely unvetted changes is the biggest existential issue facing the game atm and it affects everyone, not just the latest victims of these changes. Today it’s mages, next week it’s gonna the class you play.
That’s true for all pure DPS classes but it’s just not realistic for all of them to be on top. That said, these drastic pendulum swings and vast differences between specs is very problematic. Blizzard themselves have said their aim is for there to be no more than a 5% gap between classes but they have utterly failed to stick to that. They can do much better.
I feel like any one or two of the nerfs would have been enough to achieve the goal, all of them at once…the two 10% ones in particular just comes across as needless and a bit petty. Like a mage outperformed somebody’s favorite spec and they had to do something about it.
Yeah the nerfs were 100% warranted idk what this whining is about. The only valid complaint is the mid-season rework which changed the rotation of our specs in ways that I consider frankly significantly less fun.
Arcane’s nerfs were warranted. Maybe not to the degree they were executed, but they were warranted.
I main frost mage and when comparing logs, For comparable gear I was doing equivalent or greater damage after playing the spec for a day, parsing 15-33 percentiles lower than with frost. Yes, I played the spec 15% worse on the same fight and did the same dps. That’s absurd.
But hey, frost mage had all of the fun of the spec ripped out of it and is back to glacial_spike.exe spam.
In other news, check out my proposed rework at Proposed Frost Mage Rework
And leave any feedback you might have.
That is the only part you got right. The rest of it is code for " I’m a great player and the rest of you represented by frost being on the bottom of raid dps charts, need to learn to play" What complete unrecognized narcissism.
Aka, they weren’t warranted, lol. Something can’t possible be “warranted” if it’s done to a ridiculous extend, which is exactly what happened. It’s like saying a haircut was warranted but you shave the person’s head completely.
Nerfs to the spec were warranted, just not to the extent they were implemented. The spec WAS overperforming. Dramatically. I dont agree with the severity of nerfs. I would have nerfed blast and left barrage alone. I also would have made nether precision not affect barrage anymore so that you arent incentivized to stack it with aethervision and added the power of nether precision into base barrage to compensate. This would address the rotational clunkiness that was intorduced.
Mate I never said I was a great player. I was parsing in the 60th percentile for ilvl as frost, and was doing the same damage parsing 40th percentile as arcane. Don’t put words into my mouth. There is no narcissism present, just awareness that arcane WAS overtuned and needed nerfs. The spec was bursting over 3million dps which is absurd.
Dude im seeing shamans rogues and pallies bursting over 5 mil in keys in opener. And thats just the few I did in the last 3 hours. Im sure im missing some dks and dhs in there. With context 3 mil is a joke.
Ele Shamans were hitting so hard when the patch dropped they literally melted the servers, lol. As per usual there is no balance to be had. Just the occasional game of whack-a-mole with the nerf hammer coming down hard whenever a spec sticks around the top of the charts for a little while. It just so happens that this week it was us. Who knows what tomorrow will bring?
If it doesn’t bring fixes for us Im going to find one of Ions yachts and egg it.
See if you can find one those diamond tipped Fabergé eggs so you can sink it!
You really need to play more. Locks are hitting for 3-4 million bursts, Rouges and Ele Shamans are hitting for 5 million bursts. You are just flat a wrong every time you post.
I think they HAD a plan, to slowly bring classes up to a similar level. I think this Hail Mary nerf kind of screwed up arcane mage for mid season changes, especially with arcane barrage.
I don’t know why they wouldn’t buff all the classes first then look at selective nerfs.
Since they already messed with the set, i cant see it being revisited until next season.
Examples:
Stuck Inbetween 2 Major Balance Patches | Mythic+ Week 5 Meta Recap
I would expect with this weeks changes for warrior, warlock and others, that would put arcane close to last on the M+ overall damage list.
I was using a really conservative number for non top geared arcane mages. Firedup did over 4million dps for the final phase of world first ansurek at 626ilvl. Not all players are Firedup. I was bursting 2million dps at 616 with a day on the spec. Not being an arcane mage main. not with tons of gear. Not with tons of experience. The spec did too much damage at the skill floor.
I just looked at logs for pre 11.0.5 and you’re just lying. Mythic sikran at 625 ilvl, one of the top ele sham output sub 2 million dps for the entirety of lust. Check out Showbelly on 10/1/24
Look at one of the top lock’s log. 630 Lock does 1.3m dps. Breaks 2m dps 4 times on Sikran and peaks around 2.3m. See Appleslop on 10/15/24
Look at one of the top rogue logs, where a 630 rogue does 1.33m dps, approaches 4m damage in the opener, breaches 2m dps 4 times total. Perwool on 10/16/24
One of the top arcane mages at 619 on the same fight broke 2m dps 4 times with a peak of around 3.9m. Final dps: 1.2m Check out Padflash on 9/19/24
Now if we look at a 630 arcane mage we have 1.46m dps peaking at 4.5m. Breaching 2m dps 4 times and 3m dps twice. See wikí on 10/15/24.
Thats ABSURD. Being down 6 ilvl and doing within 70k dps is ABSURD.
How about you bring some receipts
(Edited to include locks and rogues as well as additional arcane mage data)
Incredible insight from someone who has 2.1k io. Love it!
I’m referring to single target.
You are always wrong, writing longer replies doesn’t make you anymore correct. Don’t you get tired of being the only one being wrong on the whole Mage forums.
sigh, /ignore from now on.