The thing people cling onto is that Nathanos was still able to have Delaryn and Sira raised, even though he never had a chance in the fight itself. It was more annoying that the Val’kyr that did the raising wasn’t even targettable for the scripted fight. It was worse on the PTR when the scenario told you that your goal was to stop the Night Elves from being raised:
Not being able to intervene before Night Elves are risen as undead Tyrande’s Ascension Scenario
Stage 11: The Queen’s Pawn
Intervene before Nathanos raises the fallen as forsaken.
Why is the Alliance narrative framed again as a goal that will not be met? We already had this in the quest objective of evacuating 982 Darnassian Citizens in 3:00 minute time limit in the mockingly named “A Flicker of Hope” quest. Though Tyrande is shown as more powerful in fighting Nathanos, the stated goal still ends in failure as the Night Elves are risen in undeath. This is especially bad given the one piece of information we have about the Night Warrior before this:
Necklace with Elune Pendant
Elune is the primary goddess of the night elves. She is associated with the larger of the two moons, the White Lady. While she is a goddess of peace, she is not a pacifist. One of her aspects is the Night Warrior, who takes the valiant among the dead and sets them riding across the sky as stars.
I propose the following change: As Tyrande and Malfurion are fighting Nathanos, have Tyrande cast a spell on Night Elf corpses that does what the description reads above as: Have their souls come out and fly off into the sky Team Rocket style and have their corpses despawn, having Tyrande save them from the Forsaken one by one until only Delaryn and Sira’s corpses remain. Then when Tyrande goes to channel her saving spell on Delaryn, then have the Val’kyr use mind control spell on Tyrande to stop her and stun her long enough to at least raise Delaryn and Sira, and then have Tyrande kill the Val’kyr. This would make the Alliance side feel far less like failure, and more just not being able to save everyone, which is far more reasonable.
Blizzard’s solution when it went live?
They simply changed the scenario stage description to:
Stage 11: The Queen’s Pawn
Confront Nathanos
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