Blizzard, can you focus on changes that actually matter?

The water strider, leveling exp nerf, twink nerfing, making toys CD longer, etc…

I just feel as if there is a lot bigger problems with the game right now than these things…

So much more could be worked on with the time and money spent to ”fix” these ”issues”

I mean… these stuff have to be talked about in meetings, confirmation has to be given to the teams to work on fixing those things, and time has to be taken to implement it.

Why?

24 Likes

Control freaks. That’s why.

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That seems to be a universal theme though.

For example, the sewage in the building I work in backed up and they had to cut the water 4 days ago.

There is currently a crew here replacing light bulbs.

Top notch priorities if you ask me.

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Which issues are those?

There are things that can be adjusted quickly. There are things they plan on doing only when an expansion releases. There are things that may require complete design rethinks. There are things that are about adjusting a coefficient and releasing it next week.

Not everything is solved with an easy button. Some things actually are. Which things are you interested in seeing worked on?

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Honestly, anything that actually improves gameplay rather than hindering how we play.

Blizzard could have re-added the old artifact abilities, and added a talent for those who have the ability as a talent with the amount of time spent changing the waterstrider and nerfing twinking

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I personally think the twink nerf was 100% justified.

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Fixing the clearly broken twink level scaling in BFA is a good thing, the way they are going about it is a poor solution. 110 were far too powerful but this solution is clearly only an attempt to fix them from being used to power level others and doesn’t address the real problem.

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…You know exactly what they are talking about. Don’t be difficult.

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Sure I and other’s that enjoy the classes for a fraction of what they were at 110 should be socially ostracized for having the wrong fun.

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Agreed

I just think they could have spent the time on “fixing it” improving max level gameplay instead , or adding other stuff.

Like I said, it would have taken less time to re-add artifact abilities since our classes are pruned enough as is.

A level 110, should not mechanically hold a candle to a 120.

Twinks are unhealthy.

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The issue is that they refuse to do a lot of big changes to the game mid-expac. They usually save that sort of thing for the launch of a new expac’s prepatch, or the expac launch itself.

I believe, and I could be wrong so someone correct me if I am, they usually have expansions planned out ahead of time, so by the time we actually have an expansion launch, they’ve already been working on the patches and changes for that expac that we haven’t seen or heard even be announced yet.

So if this is how they work, it’s probably incredibly difficult to do big changes mid-expac, which is why they wait for the next expac. I might sound like I’m defending them, but I’m just explaining why the changes we often feel like we really need, we don’t get until the next expac. If expacs like BFA are what we get from the way they currently plan out and work on expansions, they need to rethink how they plan out and work on expansions.

Blame blizzard for not thinking ahead, don’t punish people wanting to have fun. Aggramar’s nike’s, sephuz’s “antitunneling mechanics” wish, hop shoulders, memebeam helm, crafted plate speed belt, and the vast variety of other legendaries from legion have more fun in them than anything bfa has had to offer.

I want fun that’s all I ask. Make fun and people won’t complain. But apparently that is too hard for blizzard and they spent all their energy in legion.

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They are already adding moves next patch with the HoA.

Why not just add the artifact abilities to the classes and make them baseline?

Class design is AWFUL this expansion due to pruning, and watching them spend time nerfing a mount… is kinda disheartening to watch when you are pressing 4-5 buttons in a mythic raid and playing with one hand at times in a raid… (yes, it’s really come down to that in some mythic boss fights lol…)

1 Like

…are they guys replacing light bulbs qualified to work on sewage backup issues.

Sometimes we must look beyond what we see.

Just asking. Because I’d rather have the pro’s looking into the plumbing and the light bulb changers changing light bulbs.

:ice_cream:

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That doesn’t, to me, have anything to do with the fact Twinking is unhealthy for the game, and blizzard was right to deal with it.

If ya wanna twink, stay in your own little brackets and such with your own.

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You think they spent time removing water walking from the striders? The code was already there from the beginning. Take any damage with mount and you had to dismount/mount again to water walk. They just had to transpose that line of code to the base code of the strider.

They could have spent that time making artifact moves baseline. Would have been pretty simple as well, and definitely would have been healthier for the game

Also, they had to spend time discussing it as well, which adds up.

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I doubt it, but it is just the priority that shocks me, but it shouldn’t I suppose.

Three years ago we had a ceiling collapse because of a leaking pipe. The city sent a crew to clean it up, a logical move. Then they sent a drywall crew and bypassed the plumbers.

When I asked if they fixed the leak first the guys stared at me blankly and said, “I do drywall”. I said I understand, but what is going to prevent the leaky pipe from ruining the new ceiling? He responded, “I don’t know, I do drywall”. I smiled and walked away.

That ceiling collapsed as well. They have replaced it 4 times since. I have yet to see a plumper fix that leak.

6 Likes

Stay in your own brackets?

Are you even paying attention? This change is concerned about dungeons and other scaling content via normal IEs. Blizzard and the community has never used the word bracket to describe such content. I don’t care what beef you have with pvp but that’s not what this is about. All that this change is meant to suppress are players staying at 110/111 and blowing through the ever “important” leveling process of bfa nonsense.

It hurts their time played metric and I would wager, they are gearing up before the end of the year a 120 boost or at least a partial level range boost from 110 to 120. Players playing the game hurting blizzard’s bottom line and “debasing” RPG elements that blizzard has thrown away repeatedly throughout the years.

1 Like